Unreal Championship is a first-person arena shooter video game developed by Digital Extremes and Epic Games, published by Infogrames, and released for the Xbox.[4][5] Part of the Unreal franchise, Unreal Championship is the console version of Unreal Tournament 2003, and was developed to take advantage of Xbox Live. The game is notable for being the first ever console game to receive a downloadable patch.[6] In 2003 Unreal Championship was added to the Xbox "Platinum Hits" line.[7]

Unreal Championship
Developer(s)Epic Games
Digital Extremes
Publisher(s)Infogrames[a]
Designer(s)Cliff Bleszinski
Programmer(s)Steve Polge
Composer(s)Starsky Partridge
SeriesUnreal
EngineUnreal Engine 2
Platform(s)Xbox
Release
Genre(s)First-person shooter
Mode(s)Single-player, multiplayer

A direct sequel, Unreal Championship 2: The Liandri Conflict, was released in 2005.

Gameplay

edit
  • Deathmatch
  • Team Deathmatch
  • Capture the Flag
  • Double Domination: In this mode, both teams must control two points on the map for ten seconds in order to score. A point can be taken by walking into its symbol, A or B. NPCs can be ordered to go to a certain point.
  • Survival: 1 vs 1 deathmatch with more players than usual. As each round ends, the losing player is made to join a queue of spectators, while the winner remains in the game until killed. The winner is the first player to reach a predetermined score.
  • Bombing Run: The player's team must score by placing the ball in the enemy force's goal. The bombing gun regenerates health as the offensive player moves, giving him additional lifespan to reach the enemy goal. Once the enemy goal is reached, the offensive player can run into it to score seven points for their team. Shooting the bomb into the enemy goal earns three points.

Reception

edit

The game received "generally favorable" reviews, according to video game review aggregator Metacritic.[9] It was nominated for GameSpot's annual "Best Online Game" and "Best Shooter" awards among Xbox games, both of which went to MechAssault.[14]

Notes

edit
  1. ^ Released under the Atari brand name.

References

edit
  1. ^ "What's New?". Eurogamer.net. November 29, 2002. Archived from the original on March 30, 2023. Retrieved May 12, 2023.
  2. ^ "Unreal Championship". IGN. Ziff Davis. Archived from the original on March 8, 2016. Retrieved March 28, 2018.
  3. ^ "Unreal Championship Preview". GameSpot. Archived from the original on May 12, 2023. Retrieved May 12, 2023.
  4. ^ "Unreal Championship - GameSpot". Archived from the original on March 22, 2012. Retrieved August 30, 2014.
  5. ^ "Unreal Championship - Metacritic". Metacritic. Archived from the original on December 23, 2010. Retrieved August 30, 2014.
  6. ^ "First console game to receive a downloadable patch". Archived from the original on August 31, 2020. Retrieved April 22, 2020.
  7. ^ Guinness world records 2008: gamer's edition (1st ed.). London: Guinness World Records. 2008. ISBN 978-1-904994-21-3. OCLC 212382509.
  8. ^ "Unreal Championship Review". GameRankings. CBS Interactive. Archived from the original on October 8, 2014. Retrieved October 9, 2014.
  9. ^ a b "Unreal Championship Review". Metacritic. CBS Interactive. Archived from the original on December 23, 2010. Retrieved October 9, 2014.
  10. ^ Liu, Johnny (January 1, 2003). "Unreal Championship Review". Game Revolution. Net Revolution Inc. Archived from the original on October 16, 2014. Retrieved October 9, 2014.
  11. ^ Gerstmann, Jeff (November 19, 2002). "Unreal Championship Review". GameSpot. CBS Interactive. Archived from the original on February 26, 2018. Retrieved October 9, 2014.
  12. ^ Nutt, Christian (December 5, 2002). "Unreal Championship Review". GameSpy. Glu Mobile. Archived from the original on October 15, 2014. Retrieved October 9, 2014.
  13. ^ Boulding, Aaron (November 11, 2002). "Unreal Championship Review". IGN. Archived from the original on October 14, 2014. Retrieved October 9, 2014.
  14. ^ GameSpot Staff (December 30, 2002). "GameSpot's Best and Worst of 2002". GameSpot. Archived from the original on February 7, 2003.
edit