User:Sligocki/Green's numbers

This article is now available on my blog: https://www.sligocki.com/2009/10/08/green-numbers.html

Milton Green discovered a class of Turing machines which produce extremely large results in the busy beaver game.[1]

The machines defined recursively and the number of 1s they leave on the tape is likewise defined recursively. We examine those numbers here:

Definition

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Let us define the numbers   for n odd.

  •  
  •  
  •  

Then, Green's numbers   are defined as:

  •   for odd n
  •   for even n

Examples

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  •  
  •  
  •  
  •   and  
  •   and  


  •  
  •  
  •  
  •  
  •  
  •  
  •   > a googolplex-plex-plex-plex-plex-plex-plex-plex-plex-plex-plex-plex-plex-plex-plex-plex-plex-plex-plex-plex-plex-plex-plex-plex-plex (25 plexes).
  •   = the third Ackermann number
  •  

Bounds

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We will show that   grows like   and thus that   grows like   (See Knuth's up-arrow notation and User:sligocki/up-arrow properties).


Claim.
  for any   and  
Proof by induction.
Base Case
 
 
Inductive Step

Assume that   (for all   or  )

 
QED


Claim.
  for any   and   (In fact the bound can be tightened to m+1 for k ≥ 2)
Proof by induction.
Base Case
 
 
  (left as an exercise to the reader)
Inductive Step

Assume that   (for   or  )

 

≤? statements seem obvious, but grungy to prove (left as an exercise to the reader :)

Claim.
  for  
Proof.
 
 


 
 
QED

References

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  1. ^ Milton W. Green. A Lower Bound on Rado's Sigma Function for Binary Turing Machines. In Preceedings of the IEEE Fifth Annual Symposium on Switching Circuits Theory and Logical Design, pages 91–94, 1964.