Talk:Les Films Séville

Latest comment: 3 years ago by John Pannozzi in topic Related to Behavior Interactive?
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Hi and apologies, I accidentally reverted (errant click) the addition of the logo to this entry. However I'm not an expert on the relevant copyright issues so I'm reluctant to add it back myself--I defer to others more expert to handle as they see fit. Thanks. Innisfree987 (talk) 04:48, 22 April 2017 (UTC)Reply

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Is Malofilm related to Behavior Interactive? IINM, Jersey Devil for Playstation 1 was published by Malofilm and developed by Behavior Interactive, and Malofilm eventually changed its name to Behavior Communications. Are there more connections?--JFP (talk) 17:10, 15 August 2021 (UTC)Reply

I think I answered my own question: at https://en.wiki.x.io/wiki/Behaviour_Interactive:


The company was founded in 1992 in Quebec City as Megatoon.[1] Two years later, Racine co-founded a Montreal-based Multimedia Interactive (MMI) to develop interactive entertainment software for CD-ROM.[2] Both companies were sold to Malofilm Communications in 1996, and a year later, they were merged into Behaviour Interactive.[2] In 1999, Racine and some investors bought the studio back, but they had to rename it, changing the name in 2000 to Artificial Mind & Movement Inc. (A2M).[3][2] In November 2008, the company acquired Santiago-based Wanako Games from Activision Blizzard,[4] which was the first and largest South American game studio.[2] By 2010, the studio's name was reverted to Behaviour Interactive, partly due to increased production of original titles and thus stronger presence in the gaming community, partly due to the availability of the original name, and partly due to one particular obscene interpretation of the initialism "A2M".[3]


--JFP (talk) 17:16, 15 August 2021 (UTC)Reply

References

  1. ^ "History". Behaviour Interactive. Archived from the original on 14 November 2010. Retrieved 3 September 2019.
  2. ^ a b c d "Our History". Behaviour Interactive inc. Archived from the original on September 1, 2014. Retrieved September 7, 2014.
  3. ^ a b Grant, Christopher (November 8, 2010). "Artificial Mind and Movement rebrands; (re)introducing Behaviour Interactive". Joystiq. Archived from the original on October 14, 2014. Retrieved September 7, 2014.
  4. ^ A2M (November 20, 2008). "A2M Acquires Chilean Developer Wanako Games" (Press release). Bloomberg. Retrieved September 7, 2014.{{cite press release}}: CS1 maint: numeric names: authors list (link)