Neil Voss (born October 7, 1974) is an American video game composer. His first recognized work was on Tetrisphere for Nintendo 64 in 1997, an acclaimed effort that earned him a "Best Soundtrack" award from Nintendo Power that year. He later composed tracks for The New Tetris in 1999, also for the Nintendo 64. Voss subsequently transitioned to the Game Boy Advance, producing soundtracks for Racing Gears Advance in collaboration with Orbital Media Inc.. Many of his compositions for the Commodore 64 are included in The High Voltage SID Collection.

Neil D. Voss
Birth nameNeil D. Voss
Born (1974-10-07) 7 October 1974 (age 50)
United States
GenresElectronic, techno, video game music
Occupation(s)Composer, musician, producer
Years active1990s–present

Background

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At the early age of 12, Neil Voss began experimenting with electronic music on his Commodore 64, and this hobby soon became a significant part of his life. He later emerged as an underground electronic music developer but observed his fellow composers signing with game developers, prompting him to join H2O, a third-party developer for Atari's Jaguar. His first project was Phear, but after the Jaguar platform's failure, the project was moved to Nintendo and evolved into Tetrisphere. As audio director, Voss produced, composed, and engineered the entire soundtrack for Tetrisphere, which some attribute to the game's success.[1] Voss went on to create more notable techno music for the N64 puzzle game The New Tetris. This soundtrack quickly became a favorite.[2]

In 2005, Voss worked on Racing Gears Advance for the Game Boy Advance, which received the award for "Best Use of Sound" from IGN.[3]

References

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  1. ^ "IGN: Composing Tetrisphere". Archived from the original on 2012-02-05. Retrieved 2006-09-09.
  2. ^ "Fathers of the U.S. Gaming Industry 2001". Archived from the original on 2016-03-03. Retrieved 2006-09-09.
  3. ^ IGN.com presents The Best of 2005
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