Locally decodable code

A locally decodable code (LDC) is an error-correcting code that allows a single bit of the original message to be decoded with high probability by only examining (or querying) a small number of bits of a possibly corrupted codeword.[1][2][3] This property could be useful, say, in a context where information is being transmitted over a noisy channel, and only a small subset of the data is required at a particular time and there is no need to decode the entire message at once. Locally decodable codes are not a subset of locally testable codes, though there is some overlap between the two.[4]

Codewords are generated from the original message using an algorithm that introduces a certain amount of redundancy into the codeword; thus, the codeword is always longer than the original message. This redundancy is distributed across the codeword and allows the original message to be recovered with good probability even in the presence of errors. The more redundant the codeword, the more resilient it is against errors, and the fewer queries required to recover a bit of the original message.

Overview

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More formally, a  -locally decodable code encodes an  -bit message   to an  -bit codeword   such that any bit   of the message can be recovered with probability   by using a randomized decoding algorithm that queries only   bits of the codeword  , even if up to   locations of the codeword have been corrupted.

Furthermore, a perfectly smooth local decoder is a decoder such that, in addition to always generating the correct output given access to an uncorrupted codeword, for every   and   the   query to recover the   bit is uniform over  .[5] (The notation   denotes the set  ). Informally, this means that the set of queries required to decode any given bit are uniformly distributed over the codeword.

Local list decoders are another interesting subset of local decoders. List decoding is useful when a codeword is corrupted in more than   places, where   is the minimum Hamming distance between two codewords. In this case, it is no longer possible to identify exactly which original message has been encoded, since there could be multiple codewords within   distance of the corrupted codeword. However, given a radius  , it is possible to identify the set of messages that encode to codewords that are within   of the corrupted codeword. An upper bound on the size of the set of messages can be determined by   and  .[6]

Locally decodable codes can also be concatenated, where a message is encoded first using one scheme, and the resulting codeword is encoded again using a different scheme. (Note that, in this context, concatenation is the term used by scholars to refer to what is usually called composition; see [5]). This might be useful if, for example, the first code has some desirable properties with respect to rate, but it has some undesirable property, such as producing a codeword over a non-binary alphabet. The second code can then transform the result of the first encoding over a non-binary alphabet to a binary alphabet. The final encoding is still locally decodable, and requires additional steps to decode both layers of encoding.[7]

Length of codeword and query complexity

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The rate of a code refers to the ratio between its message length and codeword length:  , and the number of queries required to recover 1 bit of the message is called the query complexity of a code.

The rate of a code is inversely related to the query complexity, but the exact shape of this tradeoff is a major open problem.[8][9] It is known that there are no LDCs that query the codeword in only one position, and that the optimal codeword size for query complexity 2 is exponential in the size of the original message.[8] However, there are no known tight lower bounds for codes with query complexity greater than 2. Approaching the tradeoff from the side of codeword length, the only known codes with codeword length proportional to message length have query complexity   for  [8][needs update] There are also codes in between, that have codewords polynomial in the size of the original message and polylogarithmic query complexity.[8]

Applications

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Locally decodable codes have applications to data transmission and storage, complexity theory, data structures, derandomization, theory of fault tolerant computation, and private information retrieval schemes.[9]

Data transmission and storage

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Locally decodable codes are especially useful for data transmission over noisy channels. The Hadamard code (a special case of Reed Muller codes) was used in 1971 by Mariner 9 to transmit pictures of Mars back to Earth. It was chosen over a 5-repeat code (where each bit is repeated 5 times) because, for roughly the same number of bits transmitted per pixel, it had a higher capacity for error correction. (The Hadamard code falls under the general umbrella of forward error correction, and just happens to be locally decodable; the actual algorithm used to decode the transmission from Mars was a generic error-correction scheme.)[10]

LDCs are also useful for data storage, where the medium may become partially corrupted over time, or the reading device is subject to errors. In both cases, an LDC will allow for the recovery of information despite errors, provided that there are relatively few. In addition, LDCs do not require that the entire original message be decoded; a user can decode a specific portion of the original message without needing to decode the entire thing.[11]

Complexity theory

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One of the applications of locally decodable codes in complexity theory is hardness amplification. Using LDCs with polynomial codeword length and polylogarithmic query complexity, one can take a function   that is hard to solve on worst case inputs and design a function   that is hard to compute on average case inputs.

Consider   limited to only length   inputs. Then we can see   as a binary string of length  , where each bit is   for each  . We can use a polynomial length locally decodable code   with polylogarithmic query complexity that tolerates some constant fraction of errors to encode the string that represents   to create a new string of length  . We think of this new string as defining a new problem   on length   inputs. If   is easy to solve on average, that is, we can solve   correctly on a large fraction   of inputs, then by the properties of the LDC used to encode it, we can use   to probabilistically compute   on all inputs. Thus, a solution to   for most inputs would allow us to solve   on all inputs, contradicting our assumption that   is hard on worst case inputs.[5][8][12]

Private information retrieval schemes

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A private information retrieval scheme allows a user to retrieve an item from a server in possession of a database without revealing which item is retrieved. One common way of ensuring privacy is to have   separate, non-communicating servers, each with a copy of the database. Given an appropriate scheme, the user can make queries to each server that individually do not reveal which bit the user is looking for, but which together provide enough information that the user can determine the particular bit of interest in the database.[3][11]

One can easily see that locally decodable codes have applications in this setting. A general procedure to produce a  -server private information scheme from a perfectly smooth  -query locally decodable code is as follows:

Let   be a perfectly smooth LDC that encodes  -bit messages to  -bit codewords. As a preprocessing step, each of the   servers   encodes the  -bit database   with the code  , so each server now stores the  -bit codeword  . A user interested in obtaining the   bit of   randomly generates a set of   queries   such that   can be computed from   using the local decoding algorithm   for  . The user sends each query to a different server, and each server responds with the bit requested. The user then uses   to compute   from the responses.[8][11] Because the decoding algorithm is perfectly smooth, each query   is uniformly distributed over the codeword; thus, no individual server can gain any information about the user's intentions, so the protocol is private as long as the servers do not communicate.[11]

Examples

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The Hadamard code

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The Hadamard (or Walsh-Hadamard) code is an example of a simple locally decodable code that maps a string of length   to a codeword of length  . The codeword for a string   is constructed as follows: for every  , the   bit of the codeword is equal to  , where   (mod 2). It is easy to see that every codeword has a Hamming distance of   from every other codeword.

The local decoding algorithm has query complexity 2, and the entire original message can be decoded with good probability if the codeword is corrupted in less than   of its bits. For  , if the codeword is corrupted in a   fraction of places, a local decoding algorithm can recover the   bit of the original message with probability  .

Proof: Given a codeword   and an index  , the algorithm to recover the   bit of the original message   works as follows:

Let   refer to the vector in   that has 1 in the   position and 0s elsewhere. For  ,   denotes the single bit in   that corresponds to  . The algorithm chooses a random vector   and the vector   (where   denotes bitwise XOR). The algorithm outputs   (mod 2).

Correctness: By linearity,

 

But  , so we just need to show that   and   with good probability.

Since   and   are uniformly distributed (even though they are dependent), the union bound implies that   and   with probability at least  . Note: to amplify the probability of success, one can repeat the procedure with different random vectors and take the majority answer. [13]

The Reed–Muller code

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The main idea behind local decoding of Reed-Muller codes is polynomial interpolation. The key concept behind a Reed-Muller code is a multivariate polynomial of degree   on   variables. The message is treated as the evaluation of a polynomial at a set of predefined points. To encode these values, a polynomial is extrapolated from them, and the codeword is the evaluation of that polynomial on all possible points. At a high level, to decode a point of this polynomial, the decoding algorithm chooses a set   of points on a line that passes through the point of interest  . It then queries the codeword for the evaluation of the polynomial on points in   and interpolates that polynomial. Then it is simple to evaluate the polynomial at the point that will yield  . This roundabout way of evaluating   is useful because (a) the algorithm can be repeated using different lines through the same point to improve the probability of correctness, and (b) the queries are uniformly distributed over the codeword.

More formally, let   be a finite field, and let   be numbers with  . The Reed-Muller code with parameters   is the function RM :   that maps every  -variable polynomial   over   of total degree   to the values of   on all the inputs in  . That is, the input is a polynomial of the form   specified by the interpolation of the   values of the predefined points and the output is the sequence   for every  .[14]

To recover the value of a degree   polynomial at a point  , the local decoder shoots a random affine line through  . Then it picks   points on that line, which it uses to interpolate the polynomial and then evaluate it at the point where the result is  . To do so, the algorithm picks a vector   uniformly at random and considers the line   through  . The algorithm picks an arbitrary subset   of  , where  , and queries coordinates of the codeword that correspond to points   for all   and obtains values  . Then it uses polynomial interpolation to recover the unique univariate polynomial   with degree less than or equal to   such that   for all  . Then, to get the value of  , it just evaluates  . To recover a single value of the original message, one chooses   to be one of the points that defines the polynomial.[8][14]

Each individual query is distributed uniformly at random over the codeword. Thus, if the codeword is corrupted in at most a   fraction of locations, by the union bound, the probability that the algorithm samples only uncorrupted coordinates (and thus correctly recovers the bit) is at least  .[8] For other decoding algorithms, see.[8]

See also

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References

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  1. ^ Sergey Yekhanin. "Locally decodable codes: a brief survey" (PDF).
  2. ^ Rafail Ostrovsky; Omkant Pandey; Amit Sahai. "Private Locally Decodable Codes" (PDF).
  3. ^ a b Sergey Yekhanin. New locally decodable codes and private information retrieval schemes, Technical Report ECCC TR06-127, 2006.
  4. ^ Kaufman, Tali; Viderman, Michael. "Locally Testable vs. Locally Decodable Codes".
  5. ^ a b c Luca Trevisan. "Some Applications of Coding Theory in Computational Complexity" (PDF).
  6. ^ Arora, Sanjeev; Barak, Boaz (2009). "Section 19.5". Computational Complexity: A Modern Approach. Cambridge. ISBN 978-0-521-42426-4.
  7. ^ Arora & Barak 2009, Section 19.4.3
  8. ^ a b c d e f g h i Sergey Yekhanin. "Locally Decodable Codes" (PDF).
  9. ^ a b Sergey Yekhanin. "Locally Decodable Codes" (PDF).
  10. ^ "Combinatorics in Space The Mariner 9 Telemetry System" (PDF).
  11. ^ a b c d Sergey Yekhanin. "Private Information retrieval" (PDF).
  12. ^ Arora & Barak 2009, Section 19.4
  13. ^ Arora & Barak 2009, Section 11.5.2
  14. ^ a b Arora & Barak 2009, Section 19.4.2