I Am Dead is a puzzle adventure video game from independent British developer Hollow Pond. It was published by Annapurna Interactive on October 8, 2020, for Microsoft Windows and Nintendo Switch.[1] Versions for PlayStation 4, PlayStation 5, Xbox One and Xbox Series X and Series S were released on August 9, 2021. The game follows Morris Lupton, a museum curator on the island of Shelmerston who recently died. Reunited with the ghost of his dog, Sparky, he discovers that a disaster is about to destroy the island. They both must uncover the ancient mysteries of Shelmerston and stop the island's volcano from erupting, saving the island. To do this, the player has the ability to see inside objects and people, revealing their contents and memories.[2]
I Am Dead | |
---|---|
Developer(s) | Hollow Ponds |
Publisher(s) | Annapurna Interactive |
Designer(s) | Richard Hogg |
Engine | Unreal Engine 4 |
Platform(s) | |
Release |
|
Genre(s) | |
Mode(s) | Single-player |
Reception
editAggregator | Score |
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Metacritic | NS: 79/100[3] PC: 77/100[4] |
Publication | Score |
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Edge | 7/10 |
GameSpot | 7/10[5] |
GamesRadar+ | 4.5/5[6] |
IGN | 8/10[7] |
Nintendo Life | 7/10[8] |
Nintendo World Report | 9/10[9] |
Shacknews | 8/10[10] |
I Am Dead was met with generally positive reviews, according to the review aggregator Metacritic.[3][4]
Nintendo Life's Stuart Gipp enjoyed the game's themes but criticized the writing and simplistic gameplay. "I Am Dead is an at times touching and generally thoughtful exploration of loss, grief and lasting memories that doesn't quite resonate as much as it could due to some occasionally-too-twee writing and gameplay that doesn't quite disguise the fact that it's a glorified hidden object game."[11]
Joe Skrebels of IGN felt mixed on the usage of I am Dead's additional challenges, writing: "The separation of the core story and those tougher challenges feels like something of a compromise from developer Hollow Ponds to me, an attempt to offer both an easygoing narrative and something for those who want to be tested, when both sides could perhaps be made more satisfying by combining them."[12]
References
edit- ^ "I Am Dead for Nintendo Switch - Nintendo Game Details". www.nintendo.com. Retrieved 2020-11-25.
- ^ "Annapurna Interactive". Annapurna Interactive. Retrieved 2020-11-25.
- ^ a b "I Am Dead for Switch Reviews". Metacritic. Retrieved 2021-08-09.
- ^ a b "I Am Dead for PC Reviews". Metacritic. Retrieved 2020-11-25.
- ^ Barbosa, Alessandro (2020-10-09). "I Am Dead Review – Staying Alive". GameSpot. Retrieved 2021-06-16.
- ^ Wald, Heather (7 October 2020). "I Am Dead review: "A pure joy from start to finish"". gamesradar. Retrieved 2020-11-25.
- ^ Skrebels, Joe (7 October 2020). "I Am Dead Review - IGN". Retrieved 2020-11-25.
- ^ Gipp, Stuart (2020-10-16). "Review: I Am Dead - A Quirky Adventure That's Pleasantly Rewarding, Despite Its Faults". Nintendo Life. Retrieved 2020-11-25.
- ^ Ronaghan, Neal (2020-10-07). "I Am Dead (Switch) Review". Nintendo World Report. Retrieved 2021-06-16.
- ^ Denzer, TJ (October 7, 2020). "I Am Dead review: Where's Waldo's ghost?". Shacknews. Retrieved September 6, 2024.
- ^ "Review: I Am Dead - A Quirky Adventure That's Pleasantly Rewarding, Despite Its Faults". Nintendo Life. 2020-10-16. Retrieved 2021-06-17.
- ^ I Am Dead Review - IGN, 7 October 2020, retrieved 2021-06-17