Fly! is a flight simulator video game for Windows and Macintosh developed by Terminal Reality and published by Gathering of Developers.[5]

Fly!
Developer(s)Terminal Reality
Publisher(s)Gathering of Developers
Producer(s)Brett Combs[4]
Richard Harvey[4]
Programmer(s)Richard Harvey[4]
Artist(s)Terry Simmons[4]
Platform(s)Windows, Macintosh
ReleaseWindows
Macintosh
  • NA: September 20, 1999[3]
Genre(s)Flight simulation
Mode(s)Single-player

Gameplay

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Hawker 800 in flight over Oahu, Hawaii

It includes simulation of air traffic control features as well as aircraft's on-board systems,[6] and was acclaimed for its highly detailed fully working interactive cockpits.[6] Featured aircraft are fixed-wing light to medium aircraft. An enhanced version, Fly! 2K, and add-on, Wilco's 737 for Fly!, were released in 2000.[7] Fly! 2K added user-created add-ons, enhanced graphics, real world and real-time weather generation via the ability to import METAR reports from NOAA, and support for Roger Wilco. The improvements were made available for owners of the original Fly! via a free patch.[8][9][10] Another version titled Fly! 2K: German Edition was released in early 2001. It added Ruhr area to the game.[11][12] It is intended to replace the Fly! 2 main program (exe) and remain fully compatible with previous versions, scenery, aircraft, etc. The first publicly available version was released in 2010.[13]

Development

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The game was in development for more than three years.[14][15] It was developed by a team of 20 people.[16]

Reception

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Fly! and Fly! 2K received mixed or average reviews according to the review aggregation website GameRankings.[17][18] It sold 93,000 units by October 2001.[33]

Sequel

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Fly! II is a sequel to Fly! released on April 26, 2001 for Windows and Macintosh. Macintosh version was distributed by MacSoft.[34] Said sequel and Fly! 2K sold combined 47,000 units by October 2001.[33]

Reception

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Danny Atkin for Computer Gaming World said "Fly! II is this year's poster child for programs shoved out the door before completion–publisher Gathering of Developers not only shipped FLY! II with bugs and missing features, it even left out most of the manual. The shame of it all is that the finished parts are quite good, and developer Terminal Reality has been very quick to post patches and missing terrain data."[36]

See also

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References

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  1. ^ "Gone Gold : EuroGold". 2001-02-10. Archived from the original on February 10, 2001. Retrieved January 14, 2024.
  2. ^ "GodGames". 2001-04-17. Archived from the original on 2001-04-17. Retrieved 2023-03-25.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  3. ^ "GodGames". 2001-04-17. Archived from the original on 2001-04-17. Retrieved 2023-03-25.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  4. ^ a b c d Lert, Peter (1999). Fly! Pilot Handbook. p. 283.
  5. ^ a b Almásy, László (October 5, 1999). "Fly! (PC)". IGN. Ziff Davis. Archived from the original on October 12, 1999. Retrieved February 9, 2021.
  6. ^ a b c Lopez, Tony (August 20, 1999). "Fly! Review [date mislabeled as "January 12, 2001"]". GameSpot. Red Ventures. Archived from the original on January 14, 2012. Retrieved February 9, 2021.
  7. ^ GameSpot staff (May 12, 2000). "Wilco's 737 for Fly! (Preview)". GameSpot. CBS Interactive. Retrieved February 9, 2021.
  8. ^ "Fly! 2K preview". GameSpot. CBS Interactive. 12 May 2000. Archived from the original on 24 October 2004. Retrieved 24 October 2022.
  9. ^ a b Farmer, Doug (3 June 2000). "Fly!2K review". GameSpy. IGN Entertainment. Archived from the original on 4 June 2004. Retrieved 24 October 2022.
  10. ^ "Fly! Series". Gathering of Developers. Archived from the original on 11 December 2001.
  11. ^ a b "Test: Fly! 2k (German Edition)". 4Players (in German). 4Players GmbH. 21 February 2001. Archived from the original on 17 July 2015. Retrieved 24 October 2022.
  12. ^ a b Schelle, Martin (February 2001). "Fly 2K German Edition". PC Player (in German). No. 2/2001. p. 88.
  13. ^ "FlightGear forum • View topic - Fly! Legacy, the free and opensource flight simulator is out". forum.flightgear.org. Archived from the original on 2022-11-14. Retrieved 2022-11-14.
  14. ^ Manning, Ric (August 7, 1999). "Practicing pilots can learn to Fly". Green Bay Press-Gazette. p. 48. Archived from the original on May 14, 2022. Retrieved May 14, 2022 – via Newspapers.com.
  15. ^ Deniz, Tuncer (1999). "Interview: Fly's Richard Harvey". Archived from the original on August 15, 2000. Retrieved June 12, 2023.
  16. ^ "Q&A With Jeff Smith, Director of Marketing at Terminal Reality, Inc". Archived from the original on October 4, 1999. Retrieved December 5, 2024.
  17. ^ a b "Fly! for PC". GameRankings. CBS Interactive. Archived from the original on June 2, 2019. Retrieved February 9, 2021.
  18. ^ a b c "Fly! 2K for PC". GameRankings. CBS Interactive. Archived from the original on 6 December 2019. Retrieved 24 October 2022.
  19. ^ Woods, Nick. "Fly (PC) - Review". AllGame. All Media Network. Archived from the original on November 15, 2014. Retrieved February 10, 2021.
  20. ^ Atkin, Denny (October 30, 1999). "Fly!". Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on July 9, 2003. Retrieved February 9, 2021.
  21. ^ Cable, Tim (December 1999). "Let's Fly! (Fly! Review)" (PDF). Computer Gaming World. No. 185. Ziff Davis. p. 152. Retrieved February 9, 2021.
  22. ^ "Fly! 2k". Gamekult (in French). 5 November 2000. Archived from the original on 11 February 2002. Retrieved 24 October 2022.
  23. ^ Mahood, Andy (August 14, 1999). "Fly! (PC)". GamePro. IDG Entertainment. Archived from the original on August 27, 2003. Retrieved February 10, 2021.
  24. ^ "Fly! 2K Reviews". MobyGames. Fandom. Archived from the original on 24 October 2022. Retrieved 24 October 2022.
  25. ^ "Fly! 2K: German Edition Reviews". MobyGames. Fandom. Archived from the original on 24 October 2022. Retrieved 24 October 2022.
  26. ^ Sanchez, Rick (June 7, 2002). "Fly! (Mac)". IGN. Ziff Davis. Archived from the original on February 10, 2021. Retrieved February 10, 2021.
  27. ^ Kornifex (August 11, 1999). "Test: Fly! (PC)". Jeuxvideo.com (in French). Webedia. Archived from the original on November 26, 2020. Retrieved February 10, 2021.
  28. ^ Morgan, Jennifer (January 2000). "Fly!". MacADDICT. No. 41. Imagine Media. pp. 54–55. Retrieved February 10, 2021.
  29. ^ Tessler, Franklin (January 2000). "Fly!". Macworld. IDG. p. 61. Retrieved February 10, 2021.
  30. ^ Steidle, Rudiger (March 2001). "Fly! 2K Germany Edition". PC Games (in German). No. 3/2001. p. 108.
  31. ^ Presley, Paul (October 1999). "Fly!". PC Zone. No. 81. Dennis Publishing. pp. 80–81. Retrieved February 10, 2021.
  32. ^ Schelle, Martin (July 2000). "Fly 2K". PC Player (in German). No. 7/2000. p. 128.
  33. ^ a b "GOD's Games" (PDF). Computer Gaming World. No. 207. Ziff Davis. October 2001. p. 31. Retrieved February 9, 2021.
  34. ^ a b Morgan, Tim (19 October 2001). "IMG Review: Fly! II". Inside Mac Games. Archived from the original on 25 December 2001. Retrieved 24 October 2022.
  35. ^ "Fly! II for PC". GameRankings. CBS Interactive. Archived from the original on 5 December 2019. Retrieved 24 October 2022.
  36. ^ a b Atkin, Danny (August 2001). "Shoo Fly!". Computer Gaming World. No. 205. p. 71.
  37. ^ "Fly ! II". Gamekult (in French). 17 July 2001. Archived from the original on 2 August 2001. Retrieved 24 October 2022.
  38. ^ Geryk, Bruce (29 May 2001). "Fly! II Review for PC". GameSpot. CBS Interactive. Archived from the original on 4 October 2003. Retrieved 24 October 2022.
  39. ^ a b "Fly! II Reviews". MobyGames. Fandom. Archived from the original on 24 October 2022. Retrieved 24 October 2022.
  40. ^ "Fly! 2 - PC - Test". Jeuxvideo.com. Archived from the original on 17 September 2004. Retrieved 24 October 2022.
  41. ^ Pizor, Rich (March 2002). "Fly II". MacAddict. Future US. Archived from the original on 27 June 2002. Retrieved 24 October 2022.
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