Barmy Burgers is a platform game written for the ZX Spectrum by Gary Capewell and Gary Sewell and published in 1983 by Blaby Computer Games in the UK[1] and Ventamatic in Spain. It is a clone of the 1982 Data East arcade video game BurgerTime.[2]
Barmy Burgers | |
---|---|
Developer(s) | Gary Capewell Gary Sewell[1] |
Publisher(s) | Blaby Computer Games (UK) Ventamatic (Spain) |
Platform(s) | ZX Spectrum, Dragon 32/64 |
Release |
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Genre(s) | Platform |
Gameplay
editThe player is a chef attempting to create three larger-than-life-sized hamburgers on a level made of horizontal platforms and connecting ladders. Walking over an ingredient causes it to drop onto lower platforms until complete sandwiches are formed at the bottom of the screen. Sausages and fried eggs chase the player; if they touch the chef, a life is lost.[citation needed] Throwing pepper on a pursuer briefly stuns it.
Reception
editCrash praised the game for its sound and graphics,[3] while Computer and Video Games said that "Barmy Burgers is a good game for any Spectrum-owning Burgertime fan."[4]
In 2010, 1Up.com included Barmy Burgers on a list of the "most egregious videogame ripoffs".[2]
See also
editReferences
edit- ^ a b Hague, James. "The Giant List of Classic Game Programmers".
- ^ a b Sharkey, Scott. "Most Egregious Videogame Ripoffs". 1up.com. Archived from the original on 2016-03-04.
- ^ "CRASH 3 - Platform Games", Crash, no. 3, April 1984
- ^ "Burger Time for Fast Food Addicts!", World of Spectrum, no. 26, p. 33, December 1983
External links
edit- Barmy Burgers at SpectrumComputing.co.uk