9th Generation is a role-playing game published by Jeff Siadek Enterprises in 1986.
Designers | Jeff Siadek |
---|---|
Publishers | Jeff Siadek Enterprises |
Publication | 1986 |
Genres | Science fiction Role-playing game |
Playing time | Varies |
Chance | Dice rolling |
Description
edit9th Generation is a post-holocaust system of "savage violence, humorously written".[1] The game includes three books: Characters and Combat (36 pages), Game-Master's Guide (16 pages), and an introductory scenario, Desert Ninja, plus a GM's screen.[1]
Publication history
edit9th Generation was designed by Jeff Siadek, and published by Jeff Siadek Enterprises in 1986 as a 36-page book, a 16-page book, and a 6-page book in an outer folder, a sample character sheet, a cardstock screen, and an outer folder.[1]
Reception
editThis section is empty. You can help by adding to it. (September 2018) |
References
edit- ^ a b c Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 290. ISBN 0-87975-653-5.