ZERO VFX is a visual effects and creative studio with offices in Boston, Massachusetts and Venice Beach, California. Co-founded by Brian Drewes, Sean Devereaux and Marc Sadeghi in 2010,[1] the company works on feature film and commercial projects.[2]

ZERO VFX
Company typePrivate
IndustryVisual effects and advertising
Founded2010
FoundersBrian Drewes, Sean Devereaux, Marc Sadeghi
HeadquartersBoston, Massachusetts
WebsiteZERO VFX

History

edit

ZERO VFX was founded in 2010 by Brian Drewes, Sean Devereaux and Marc Sadeghi.

ZERO VFX developed Zync in 2011,[3] a cloud based rendering tool for VFX and was sold to Google for an undisclosed sum in August 2014.[4][5]

With headquarters in Boston, the company opened a second office in Venice Beach, California in November 2015.[6]

Sale of Zync

edit

ZERO VFX was the original developer of Zync, a cloud based rendering tool geared towards the visual effects industry with support for The Foundry's NUKE, Autodesk Maya, Solid Angle's Arnold and Chaos Group's V-Ray.[7] Zync was sold to Google for an undisclosed sum in August 2014.[8]

Previous film projects

edit

Previous advertising projects

edit

References

edit
  1. ^ "Meet The Business Owner: Zero VFX's Sean Devereaux".
  2. ^ "Boston Visual Effects Company Taking It To Next Level". 14 May 2014.
  3. ^ "ZYNC get your own vast renderfarm instantly".
  4. ^ "Google acquires Zync to boost its influence in Hollywood". 8 October 2020.
  5. ^ "Google Buys Visual Effects Firm Zync". 26 August 2014.
  6. ^ "Zero VFX Expands with Opening of New LA Office".
  7. ^ "Cloud rendering solutions by VFX artists for VFX artists".
  8. ^ "Google buys Zync, a cloud-based visual effects rendering firm". Los Angeles Times. 27 August 2014.
  9. ^ "The Invisible VFX of Fences from ZERO VFX". TheAngryVideoGuy. 2017-02-27. Retrieved 2017-04-12.
  10. ^ "Patriots Day VFX breakdown by ZERO VFX". artofVFX. 2017-03-29. Retrieved 2017-04-12.
  11. ^ "Who you gonna call? Call Illoura, MPC, SPI, & Zero VFX". fxguide. 2016-08-10. Retrieved 2016-10-19.
  12. ^ "Making visible worlds invisible: ZERO VFX's work on the Magnificent Seven | 3D Artist - Animation, Models, Inspiration & Advice | 3DArtist Magazine". www.3dartistonline.com. Retrieved 2016-10-19.
  13. ^ "Post Magazine - VFX: The Magnificent Seven". www.postmagazine.com. Retrieved 2016-10-19.
  14. ^ Murphy, Mekado (2016-04-01). "'Hardcore Henry' Transforms the Viewer Into the Star". The New York Times. ISSN 0362-4331. Retrieved 2016-10-19.
  15. ^ Desowitz, Bill (6 April 2016). "'Hardcore Henry': How They Did the VFX for the Explosive Highway Chase | IndieWire". www.indiewire.com. Retrieved 2016-10-19.
edit