Wikipedia:Reference desk/Archives/Entertainment/2012 October 24
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October 24
editglitch, mistake, or something else?
editI'm interested in buying something from The Price Is Right online store. When I logged in, I clicked on the store. There I tried to buy an item. I was shown a pop-up from another TPIR store. The pop-up told me "access denied" and indicated I wasn't authorized to view the site. I tried contacting the store a few times about this matter, to no avail. Can something be done to fix the problem?142.255.103.121 (talk) 05:55, 24 October 2012 (UTC)
- Sounds like the other TPIR site might be attempting to highjack buyers from the legit site. If so, I certainly wouldn't give them my credit card number. StuRat (talk) 00:58, 25 October 2012 (UTC)
Despite controversially beating Manny Pacquiao last June, it appears that Timothy Bradley's career has gone nowhere while Pacquiao is still going from strength to strength, running for re-election as a congressman next year and having a 4th fight with Juan Manuel Marquez in December. I'm going to ask two questions:
1. Why does it appear that Bradley's career has not gotten any boost in either respect or popularity despite beating Pacquiao? It appears that, after the fight, rather than become a respected boxer and being proclaimed the "next big thing in boxing", he actually lost respect and hasn't been high profile since. It appears that the fight actually harmed his career rather than helped. is this because of the controversial result or is Bradley just really unpopular?
2. What are his plans in the short-term? I knew he wanted a rematch with Pacquiao (or maybe the other way around), but now that that has fallen through, what are his plans? What will be his next fight? And how is his boxing career going? I could read his article, but I'm allergic to semi-protected articles, and I could do a search. I fear that almost all hits will be about Pacquiao. Besides, I'm not even sure that the article will be up-to-date.
Narutolovehinata5 tccsdnew 11:34, 24 October 2012 (UTC)
identifying tune
edit
could someone tell me what this classical string piece is called. it goes like this:
dut-da dut-da dut-da dut-da daba-daba-daba-daba-daba
dut-da dut-da dut-da dut-da daba-daba-daba-daba-daba....
it's very famous but I forgot what it was and by whom
Asmrulz (talk) 18:12, 24 October 2012 (UTC)
Got it, it's from the Four Seasons, Winter. The part I meant is at 34:00 in the above video. Nevermind:)
Asmrulz (talk) 18:47, 24 October 2012 (UTC)
First video game with a level editor?
editHello, what was the first video game with a built-in level editor? The C64 version of Hungry Horace (1983)? Maybe someone knows at least some games that came out before 1983. --KaterBegemot (talk) 22:44, 24 October 2012 (UTC)
- Lode Runner (also 1983) is a well-known possibility, and is often cited as "one of the first" games to include a level editor. The article for Maze War mentions a level editor which appears to have been developed in the mid-1970s but doesn't seem to have been included as a commercial package. --Canley (talk) 01:32, 25 October 2012 (UTC)
- There's also the genre of "creator" games like Pinball Construction Set, ALSO from 1983, where the "editor" function is integral to the game: you create the pinball game and then you play it. 1983 seems to have been a banner year for games which introduced the idea of user-created content. Many earlier games, like the Roguelike games, created "levels" on the fly, and had no pre-generated content. Each play though was unique, but that's because the game made levels on demand, rather than using predefined maps, though text games and other games with predefined maps could be hacked and modded that way. The influence of Pinball Construction Set cannot be underestimated: Will Wright (game designer), creator of SimCity cites it as a major influence. Other such games were created in the series, like Adventure Construction Set, Shoot'Em-Up Construction Kit, etc. The first game I remember playing with a level editor was Excitebike on the NES, but that came out in 1985 (1984 in Japan). Several games released by Famicom/NES during that time period also had level editors, including Wrecking Crew (video game). I can't remember any Atari 2600 games with level editors, nor PC games which predate 1983. The Atari 2600 had a cartridge called BASIC Programming which was so limited, you couldn't create a program that did anything more complicated than simple math problems or printing a few lines of text. Many early golfing games allowed rudimentary golf course design, but AFAIK, any such games post-date the mid 1980s. For example, I remember playing Leaderboard (1986), which allowed the player to design their own course by choosing which 18 holes (of the 4 courses included in the game) and in what order they would be played. For sports games, NFL Challenge (1985) was one of my early favorites, given that it was heavily and easily moddable: all of the game data was stored in text files that could be edited with a simple text editor: you could create leagues, teams, and players at will. Very cool if that's your thing; all sports games with a "dynasty mode" basically descend directly from NFL Challenge. Still not earlier than 1983, tho. 1983 may have been the genesis of games which allowed user-generated content, as I can't find much earlier. --Jayron32 02:09, 25 October 2012 (UTC)
- Found one more, also from 1983: Wizard (1983 video game) had a level editor. --Jayron32 02:13, 25 October 2012 (UTC)
- There's also the genre of "creator" games like Pinball Construction Set, ALSO from 1983, where the "editor" function is integral to the game: you create the pinball game and then you play it. 1983 seems to have been a banner year for games which introduced the idea of user-created content. Many earlier games, like the Roguelike games, created "levels" on the fly, and had no pre-generated content. Each play though was unique, but that's because the game made levels on demand, rather than using predefined maps, though text games and other games with predefined maps could be hacked and modded that way. The influence of Pinball Construction Set cannot be underestimated: Will Wright (game designer), creator of SimCity cites it as a major influence. Other such games were created in the series, like Adventure Construction Set, Shoot'Em-Up Construction Kit, etc. The first game I remember playing with a level editor was Excitebike on the NES, but that came out in 1985 (1984 in Japan). Several games released by Famicom/NES during that time period also had level editors, including Wrecking Crew (video game). I can't remember any Atari 2600 games with level editors, nor PC games which predate 1983. The Atari 2600 had a cartridge called BASIC Programming which was so limited, you couldn't create a program that did anything more complicated than simple math problems or printing a few lines of text. Many early golfing games allowed rudimentary golf course design, but AFAIK, any such games post-date the mid 1980s. For example, I remember playing Leaderboard (1986), which allowed the player to design their own course by choosing which 18 holes (of the 4 courses included in the game) and in what order they would be played. For sports games, NFL Challenge (1985) was one of my early favorites, given that it was heavily and easily moddable: all of the game data was stored in text files that could be edited with a simple text editor: you could create leagues, teams, and players at will. Very cool if that's your thing; all sports games with a "dynasty mode" basically descend directly from NFL Challenge. Still not earlier than 1983, tho. 1983 may have been the genesis of games which allowed user-generated content, as I can't find much earlier. --Jayron32 02:09, 25 October 2012 (UTC)
- Pinball Construction Set was actually first released by Budge's own company in 1982. EA picked it up in 1983 and so that's why all the release dates you typically see state 1983. Check out the date on this pre-EA box. Regards, Orange Suede Sofa (talk) 03:10, 25 October 2012 (UTC)
- Very interesting posts! Thank you for the hints! I wonder if there was an early Atari VCS or Tandy TRS-80 game with a simple editor. Both systems started in 1977 and had big game libraries. Somehow i have the feeling that there must be some pre-1980 games with editors. I'm not sure about Maze War. It's historicaly interesting, but it seems that this level editor was an external program and as far as i know the game wasn't commercially distributed. Does the original Apple II Lode Runner game have a built-in level editor too? Or is this just an option introduced by Hudson for the Famicom version? So with Pinball Construction Set we reached the year 1982 :) If this thread gets archived, please contact me at my talk page if you know some earlier games. --KaterBegemot (talk) 19:51, 25 October 2012 (UTC)
- Pinball Construction Set was actually first released by Budge's own company in 1982. EA picked it up in 1983 and so that's why all the release dates you typically see state 1983. Check out the date on this pre-EA box. Regards, Orange Suede Sofa (talk) 03:10, 25 October 2012 (UTC)