There are 83 technologies in Civilization III, discoverable through 4 ages of history. The ages of the "technology tree" start from prehistoric times, when man was first learning literacy and crafting the wheel, to modern times, with computers, the internet, and nuclear weapons. The technologies are a mixture of Military, Construction and Diplomatic advances, giving players freedom to choose what to research first, what not to research at all (in some cases), and multiple different ways to win including: destruction of every other civilization (conquest victory), cultural victory, domination victory, diplomatic victory, histograph victory, and Space Race victory. The Play The World expansion added regicide, capture the flag and elimination victories.
Every civilization also starts with two technologies, based on their characteristics.[1][2]
To do
edit- Add small wonders here
- Military Academy - requires A victorious army
- Pentagon - requires 3 armies in the field
- Add rest of the 10 Alpha Centauri ship parts to right columns and check names:
- Exterior Casing
- Stasis Chamber
- Storage
- Fuel Cells
- Life Support
- Planetary Party Lounge
- Thrusters
- Add airfield, outpost and radar tower to Worker actions
- Add Guerilla and Medieval Infantry to unit list
- Add custom civ units to the table
Technology Tree
editAncient Times
editAncient Times | Technologies: | Resources: Horses, Iron |
Ancient Times Tech[3] | Resources[4] | Units | Governments | Buildings[5] | Wonders[6] | Actions |
Bronze Working | TBA | TBA | — | TBA | Colossus | TBA |
Masonry | TBA | TBA | — | City Walls Palace |
The Pyramids | TBA |
Alphabet | TBA | TBA | — | TBA | TBA | TBA |
Pottery | TBA | TBA | — | Granary | TBA | TBA |
Wheel | Horses | TBA | — | TBA | TBA | TBA |
Warrior code | TBA | TBA | — | Courthouse | TBA | TBA |
Ceremonial Burial | TBA | TBA | — | Temple | TBA | TBA |
Iron Working | Iron | TBA | — | TBA | TBA | TBA |
Mathematics | TBA | TBA | — | TBA | TBA | TBA |
Writing | — | — | — | — | — | Can negotiate a military alliance Can build Embassies |
Mysticism | TBA | TBA | — | TBA | Oracle | TBA |
Construction | TBA | TBA | — | Aqueduct Colosseum |
Great Wall | TBA |
Currency | ||||||
Philosophy | — | — | — | — | The Mausoleum of Mausollos | — |
Code of Laws | — | — | — | Courthouse | — | — |
Literature | TBA | TBA | — | Library | Great Library | TBA |
Map Making | TBA | TBA | — | Harbor | Lighthouse | TBA |
Horseback Riding | — | Horseman Mounted Warrior |
— | — | — | — |
Polytheism | — | — | — | — | The Temple of Artemis | — |
The Republic | ||||||
Monarchy |
Currency
editCurrency gives the civilization access to the Marketplace improvement in cities - the precursor to the modern bank.[3][1]
The Republic
editThe invention of The Republic gives access to the government type of the same name.[3][1]
Monarchy
editThe invention of Monarchy gives access to the government of the same name and also the Hanging Gardens world wonder.[3][1]
Middle Ages
editMiddle Ages | Technologies: | Resources: Saltpeter |
Middle Ages Tech[7] | Resources | Units | Governments | Buildings | Wonders | Worker actions |
Monotheism | TBA | TBA | — | Cathedral | TBA | TBA |
Feudalism | TBA | TBA | Feudalism | TBA | Art of War | TBA |
Engineering | TBA | TBA | — | TBA | TBA | TBA |
Theology | TBA | TBA | — | TBA | Sistine Chapel | TBA |
Chivalry | TBA | TBA | — | TBA | TBA | TBA |
Invention | TBA | TBA | — | TBA | Leonardo's Workshop | TBA |
Printing Press | TBA | TBA | — | TBA | TBA | TBA |
Education | TBA | TBA | — | University | TBA | TBA |
Music Theory | TBA | TBA | — | TBA | JS Bach's Cathedral | TBA |
Gunpowder | Saltpeter | TBA | — | TBA | TBA | TBA |
Free Artistry | TBA | TBA | — | TBA | Shakespeare's Theatre | TBA |
Democracy | TBA | TBA | Democracy | TBA | TBA | TBA |
Banking | TBA | TBA | — | Bank | Wall Street[a] | TBA |
Astronomy | TBA | TBA | — | TBA | Copernicus' Observatory | TBA |
Chemistry | TBA | TBA | — | TBA | TBA | TBA |
Metallurgy | TBA | TBA | — | Coastal Fortress | TBA | TBA |
Economics | TBA | TBA | — | TBA | Smith's Trading Co. | TBA |
Navigation | TBA | TBA | — | TBA | Magellan's Voyage | TBA |
Physics | TBA | TBA | — | TBA | TBA | TBA |
Theory of Gravity | TBA | TBA | — | TBA | Newton's University | TBA |
Magnetism | TBA | TBA | — | TBA | TBA | TBA |
Military Tradition |
Military Tradition
editIn reality Military Tradition was created in Europe as a system for organising soldiers based on skill and experience, instead of birthright. Napoleon Bonaparte managed to bring most of Europe under French control with his command of this.
In Civilization 3 the Military Academy wonder is available to the player after the researching of Military Tradition, as are the mounted Cossack[clarification needed], Sipahi and Cavalry units.[7][1]
Industrial Ages
editIndustrial Ages | Technologies: Example | Resources: Coal, Oil, Rubber |
Industrial Ages Tech[8] | Resources | Units | Governments | Buildings | Wonders | Worker actions |
Nationalism | TBA | TBA | — | TBA | TBA | TBA |
Steam Power | Coal | TBA | — | TBA | Iron Works[b] | TBA |
Medicine | TBA | TBA | — | TBA | TBA | TBA |
Ironclads | ||||||
Industrialization | TBA | TBA | — | Coal plant Factory |
Universal Suffrage | TBA |
Electricity | TBA | TBA | — | TBA | TBA | TBA |
Sanitation | TBA | TBA | — | Hospital | Battlefield Medicine[c] | TBA |
Communism | TBA | TBA | Communism | Police Station | TBA | TBA |
Espionage | TBA | TBA | — | TBA | Intelligence Agency | TBA |
The Corporation | TBA | TBA | — | TBA | TBA | TBA |
Scientific Method | TBA | TBA | — | TBA | Theory of Evolution | TBA |
Fascism | ||||||
Refining | Oil | TBA | — | TBA | TBA | TBA |
Steel | ||||||
Atomic Theory | ||||||
Flight | TBA | TBA | — | Airport | TBA | TBA |
Combustion | ||||||
Replaceable Parts | Rubber | TBA | — | TBA | TBA | TBA |
Amphibious War | ||||||
Mass Production | TBA | TBA | — | TBA | TBA | TBA |
Motorized Transport | TBA | TBA | — | TBA | TBA | TBA |
Electronics | TBA | TBA | — | Hydro plant | Hoover Dam | TBA |
Advanced Flight | TBA | TBA | — | TBA | TBA | TBA |
Ironclads
editThe research into Ironclad technology is limited, allowing only the creation of the ironclad unit, and with no further developments from the research.[8][1]
Fascism
editThe discovery of Fascism gives access to the Fascism government type,[8][1] which in reality was invented during World War I and adopted by Benito Mussolini and later Adolf Hitler.
Steel and Atomic Theory
editThe Steel and Atomic Theory technologies do not grant anything, but instead work as necessary research for later unit advances, creating more effective ships and aircraft.[8][1]
Combustion
editThe combustion development is a direct continuation from the refining and steel technologies, which allows the construction of the Cruiser, Destroyer and Transport ship units.[8][1]
Amphibious War
editAmphibious war allows production of the Marine unit, which is capable of attacking directly from a transport ship, reminiscent of the World War II Normandy landings.[8][1]
Modern Times
editModern Times | Technologies:17 | Resources: Aluminium, Uranium |
Modern Times Tech[9] | Resources | Units | Governments | Buildings | Wonders | Worker actions |
Ecology | TBA | TBA | — | Mass Transit Solar plant |
TBA | TBA |
Rocketry | Aluminium | TBA | — | SAM Missile Battery | SDI Defense[d] | TBA |
Fission | ||||||
Computers | ||||||
Recycling | TBA | TBA | — | Recycling plant | TBA | TBA |
Space Flight | ||||||
Nuclear Power | ||||||
Miniaturization | TBA | TBA | — | Offshore platform | TBA | TBA |
Synthetic Fibres | TBA | TBA | — | TBA | TBA | TBA |
The Laser | TBA | TBA | — | TBA | TBA | TBA |
Genetics | ||||||
Superconductor | TBA | TBA | — | TBA | TBA | TBA |
Satellites | TBA | TBA | — | TBA | TBA | TBA |
Stealth | ||||||
Smart Weapons | TBA | TBA | — | TBA | TBA | TBA |
Robotics | TBA | TBA | — | Manufacturing plant | TBA | TBA |
Integrated Defense | TBA | TBA | — | TBA | TBA | TBA |
Fission
editFission begins a nuclear race in Civilization 3, with the Uranium resource appearing, and required for the new Nuclear Submarine unit. The completed research into Fission also provides two world wonders: the United Nations (which is required for the diplomatic victory type), and the Manhattan Project, which is required for the later development of nuclear weapons.[9][1]
Computers
editThe creation of Computers unveils the Seti Program world wonder and Research lab building, as well as the Mech Infantry unit to rival the standard tank.[9][1]
Space Flight
editSpace Flight is the first step towards a Space Race victory, with the construction of the Apollo Program and first three ship components: the SS Cockpit, SS Docking Bay, and SS Engine. The technology also has military applications, with the Tactical Nuke unit introduced.[9][1]
Nuclear Power
editNuclear Power is a peaceful development from fission. It allows the construction of a Nuclear plant[9] in each city to boost production and has a minor chance of causing a nuclear meltdown every turn.[1]
Genetics
editThe manipulation and understanding of Genetics allows the construction of both the Longevity and Cure for Cancer world wonders, eliminating disease entirely and increasing happiness in the host nation.[9][1]
Stealth
editStealth follows on from where Synthetic Fibres starts. It gives access to the Stealth Bomber and Stealth Fighter aircraft, which are the most advanced aerial units in the game.[9][1]
Future | Technologies: 1 | Resources: None |
Future Tech
editFuture Tech is a recurring technology available after every other advance has been discovered or invented. Unlike Civilization II, Civilization III does not speculate on future technology or warfare and ends at the Modern Age. After discovery, the next part of Future Tech becomes available and immediately begins research, with the recurrences being limitless and only increasing the score of the player.[1]
Starting Technologies
edit- Aztec - being militaristic and religious have Warrior code + Ceremonial Burial
- Babylon - being religious and scientific have Ceremonial Burial + Bronze Working
- China - being militaristic and industrious have Warrior code + Masonry
- Egypt - being industrious and religious have Masonry + Ceremonial Burial
- England - being expansionist and commercial have Warrior code + Alphabet
- France - being industrious and commercial have Masonry + Alphabet
- Germany - being militaristic and scientific have Warrior code + Bronze Working
- Greece - being scientific and commercial have Bronze Working + Alphabet
- India - being religious and commercial have Ceremonial Burial + Alphabet
- Iroquois - being expansionist and religious (Agricultural + commercial in Conquests) have Pottery + Ceremonial Burial
- Japan - being militaristic and religious have The Wheel + Ceremonial Burial
- Persia - being scientific and industrious have Bronze Working + Masonry
- Rome - being commercial and militaristic have Alphabet + Warrior code
- Russia - being expansionist and scientific have Pottery + Bronze Working
- United States - being industrious and expansionist have Masonry + Pottery
- Zulu - being militaristic and expansionist have Pottery + Warrior code
Play The World expansion
edit- Spanish - being religious and commercial have Ceremonial Burial + Alphabet
- Mongols - being militaristic and expansionist have Masonry + Warrior code
- Vikings - being militaristic and expansionist have Pottery + Warrior code
- Celts - being religious and militaristic have Ceremonial Burial + Warrior code
- Carthaginians - being commercial and industrious have Alphabet + Masonry
- Ottomans - being industrious and scientific have Masonry + Bronze Working
- Arabs - being expansionist and religious have Ceremonial Burial + Pottery
- Koreans - being commercial and scientific have Bronze Working + Alphabet
See also
editNotes
editReferences
edit- ^ a b c d e f g h i j k l m n o p q Firaxis Games, Westlake Interactive (14 February 2013). Civilization III. Infogrames, MacSoft, Aspyr.
- ^ "Civfanatics Civ3 infocentre". Fan and information site. Civfanatics.com. Retrieved 14 February 2013.
- ^ a b c d "Civ Fanatics Ancient Times". Fan and information site. Civ Fanatics. Retrieved 1 March 2013.
- ^ http://www.civfanatics.com/civ3/resources
- ^ http://www.civfanatics.com/civ3/improvements
- ^ http://www.civfanatics.com/civ3/wonders
- ^ a b "Civ Fanatics Middle Ages". Fan and information site. Civ Fanatics. Retrieved 22 February 2013.
- ^ a b c d e f "Civ Fanatics Industrial Age". Fan and information site. Civ Fanatics. Retrieved 21 February 2013.
- ^ a b c d e f g "Civ Fanatics Modern Times". Fan and information site. Civ Fanatics. Retrieved 26 February 2013.