Time Soldiers, known in Japan as Battle Field (バトル フィールド), is a 1987 run and gun video game developed by Alpha Denshi for arcades and published by SNK. It was distributed in North America by Romstar.[4][2] A Master System version was also produced, as well as versions titled Time Soldier for the Amiga, Commodore 64, and Atari ST.
Time Soldiers | |
---|---|
Developer(s) | Alpha Denshi |
Publisher(s) | |
Platform(s) | Arcade, Amiga, Atari ST, Commodore 64, Master System |
Release | |
Genre(s) | Run and gun |
Mode(s) | Single-player, multiplayer |
Arcade system | JAMMA+ |
Gameplay
editTime Soldiers can be played by either a single-player, or by two players simultaneously. Players move their characters with an eight-way rotary joystick, shooting enemies along a scrolling backdrop. The rotary joystick allows players to walk in one of eight directions while shooting in any of twelve directions. These controls are similar to the SNK-developed Ikari Warriors (1986)[1] which allowed the player to walk and rotate in eight directions.
The plot involves the protagonists traveling through time to rescue their comrades from the villainous Gylend. Each of the five levels is set in a different time period: The Primitive Age, The Age of Rome, The World Wars, The Age of War and Future World.[1] Players travel between the periods with the aid of a device called the "D-Scanner". Before each level, the player is shown the name of one of their comrades and the period in which that comrade is held captive. The player is then placed into one of the time periods. If that period is not the one in which the captive soldier is located, the player must defeat a midboss of the level and re-enter the time portal, repeating the process until the correct time period is reached. When the player reaches the correct time period, the player must then fight through the end of the level and defeat the level boss to rescue the captured soldier.[5] Unlimited continues are available on all levels except the last one.[1] In the Sega Master System port however, continues are limited to three continues per player.
Reception
editIn Japan, Game Machine listed Time Soldiers on their November 15, 1987 issue as being the second most-successful table arcade unit of the month.[6] Robin Hogg of The Games Machine reviewed the arcade game, praising it for its rich graphics and difficulty curve, while comparing it favorably to Ikari Warriors.[1] Duncan Evans of Popular Computing Weekly reviewed the Master System port, rating it 89% and considering it one of the better Master System titles, while comparing it favorably to Commando (1985) and preferring it over the Master System versions of Golvellius and Altered Beast.[7]
See also
editReferences
edit- ^ a b c d e Hogg, Robin (21 January 1988). "Coin-Op Confrontation". The Games Machine. No. 3 (February 1988). pp. 116–8.
- ^ a b c Akagi, Masumi (13 October 2006). アーケードTVゲームリスト国内•海外編(1971-2005) [Arcade TV Game List: Domestic • Overseas Edition (1971-2005)] (in Japanese). Japan: Amusement News Agency. pp. 19, 130. ISBN 978-4990251215.
- ^ "Video Game Flyers: The Best Choice of Video Games..., Electrocoin (UK)". The Arcade Flyer Archive. Retrieved 10 April 2021.
- ^ Time Soldiers at the Killer List of Videogames
- ^ Semrad, Ed. "Time Soldiers will Test the Best". The Milwaukee Journal. March 12, 1989. p. 4G.
- ^ "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 320. Amusement Press, Inc. 15 November 1987. p. 25.
- ^ Evans, Duncan (3 August 1989). "Games". Popular Computing Weekly. p. 15.