The Godfather is a side-scrolling run and gun video game released by U.S. Gold in 1991 for the Amiga,[1] Atari ST,[2] and MS-DOS. A Master System version was cancelled.[3] The plot is based on the three Godfather films. There are five levels which reflect the locations seen in the movies, including the streets of New York City, Miami, and the village of Corleone in Sicily.
The Godfather | |
---|---|
Developer(s) | Creative Materials |
Publisher(s) | U.S. Gold |
Programmer(s) | Richard Aplin Tim Cannell |
Artist(s) | Pete Lyon |
Composer(s) | Justin Scharvona |
Series | The Godfather |
Platform(s) | Amiga,[1] Atari ST,[2] MS-DOS |
Release |
|
Genre(s) | Run and gun |
Mode(s) | Single-player |
Gameplay
editThe Godfather is a side-scrolling run and gun game with occasional first-person sequences. The player walks along the street, shooting enemy gangsters while avoiding shooting innocent people. Each level ends with a boss, as well as brief mini games. The final level consists of taking down an enemy helicopter while protecting Michael Corleone.
Reception
editCritical reception to the Amiga version was mixed, ranging from 40% to 95%.[1]
Amiga Computing praised its graphics (five out of five stars), but panned both its gameplay and addictiveness (one star each) and awarded it a below-average 40% overall.[4]
References
edit- ^ a b c "Godfather, The". Lemon Amiga. Retrieved October 14, 2016.
- ^ a b "Godfather, The". Atari Legend. Retrieved October 14, 2016.
- ^ "Small Talk". Sega Power. No. 32. Future Publishing. July 1992. p. 7.
- ^ Jonathan Maddock (April 1992). "The Godfather (review)". Amiga Computing.
External links
edit- The Godfather at Atari Mania
- The Godfather at Amiga Hall of Light