A subcatagory of splines?

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In online games, there is the problem of calculating the position of players and other objects -- due to latency (lag) the player's computer won't have the same information as the server. In solving this problem, I see references to splines. Could someone please clarify this for me? It seems to be related to mathmatical splines and path prediction.

Thanks.

India Education Program course assignment

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  This article was the subject of an educational assignment supported by Wikipedia Ambassadors through the India Education Program.

The above message was substituted from {{IEP assignment}} by PrimeBOT (talk) on 19:58, 1 February 2023 (UTC)Reply