Spectre is a video game for the Apple II written by Bob Flanagan[2] and Scott Miller and published by Datamost in 1982.[1][3]
Spectre | |
---|---|
Developer(s) | Bob Flanagan Scott Miller[1] |
Publisher(s) | Datamost |
Platform(s) | Apple II |
Release | 1982 |
Genre(s) | Maze |
Mode(s) | Single-player |
Spectre is a Pac-Man variant with a goal of collecting dots while avoiding "Questers." The player navigates the maze with a 3D view on the left side of the screen and a top-down representation on the right.
A Spectre advertisement reads:
You're marooned between the stars, and the deadly Questers are swarming through the space ports to destroy you. Think fast, act faster if you hope to survive! Only Spectre brings you a fantastic 3-D maze action ... and a special enemy locator-screen[3]
References
edit- ^ a b Hague, James. "The Giant List of Classic Game Programmers".
- ^ Bissell, Kathy (June 1984). "Computer Games Interview: The Secret Superstars – Meet the Creators of Choplifter, Zaxxon, Canyon". Computer Games. Vol. 3, no. 2. Carnegie Publications. p. 25. Retrieved 2016-05-05.
- ^ a b "Spectre (Game)". Giant Bomb. Retrieved 2016-05-05.
External links
edit- Spectre can be played for free in the browser at the Internet Archive
- Spectre on YouTube