Quest Adventure is an adventure video game written by Kim Topley for the ZX Spectrum and published by Hewson Consultants in 1983.[1]
Quest Adventure | |
---|---|
![]() | |
Publisher(s) | Hewson Consultants |
Designer(s) | Kim Topley[1] |
Platform(s) | ZX Spectrum |
Release | 1983 |
Genre(s) | Adventure |
Gameplay
editQuest Adventure is a game in which the player must locate a map and an ancient scroll.[2]
Reception
editDaniel T Canavan reviewed Quest for Imagine magazine, giving positive remarks to its gameplay and said that adventure fans will enjoy this title.[2]
Hewson expected players to be able to solve this game within six months, but 15-year old gamer Frazer Hubbard and his cousin solved Quest Adventure in only six weeks.[3] Hubbard soon joined Crash's team of young reviewers for adventure games, and also helped launch an Adventurer's Help Line.[4]
Reviews
editReferences
edit- ^ a b "Quest Adventure". Spectrum Computing.
- ^ a b Canavan, Daniel T (October 1984). "Game Reviews". Imagine (review) (19). TSR Hobbies (UK), Ltd.: 22.
- ^ Teenager completed program in record time
- ^ Adventure Wizard in Help Line
- ^ "Crash Magazine Issue 01". February 1984.
- ^ "Games Computing".
- ^ "Home Computing Weekly Magazine Issue 038".
- ^ "Sinclair User Magazine Issue 020". November 1983.