Outline of A Song of Ice and Fire franchise

The following outline is provided as an overview of and topical guide to George R. R. Martin's A Song of Ice and Fire media franchise:

A Song of Ice and Fire – series of epic fantasy novels by the American novelist and screenwriter George R. R. Martin. A Song of Ice and Fire takes place on the fictional continents Westeros and Essos. The point of view of each chapter in the story is a limited perspective of a range of characters growing from nine, in the first novel, to thirty-one by the fifth. The works and their setting have inspired a large media franchise. Among the many derived works are several prequel novellas, a TV series, a comic book adaptation, and several card, board, and video games.

What type of thing is A Song of Ice and Fire?

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A Song of Ice and Fire is an example of all of the following:

  • Fiction[1][2] – form of narrative which deals, in part or in whole, with events that are not factual, but rather, imaginary and invented by its author(s). Although fiction often describes a major branch of literary work, it is also applied to theatrical, cinematic, and musical work.
    • A series of novels[3] – set or series of novels which share common themes, characters, or settings, but where each novel has its own title and free-standing storyline, and can thus be read independently or out of sequence. Novels are a form of fiction.[4]
    • Fantasy fiction[3] – fiction genre[5] that uses magic or other supernatural elements as a main plot element, theme, or setting.
      • High fantasy fiction – subgenre of fantasy,[6] defined either by its setting in an imaginary world or by the epic stature of its characters, themes, and plot.[7]
      • a fantasy world[8] – fictional setting comprising an entire planet, used in fantasy fiction, for example in novels and games. Typical worlds involve magic or magical abilities and often, but not always, either a medieval or futuristic theme. Some worlds may be an entirely independent world set in another universe. See World of A Song of Ice and Fire.
    • a fictional setting[9] – place that exists only in fiction and not in reality. Writers may create and describe such places to serve as the backdrop for their fictional works.
      • a fictional universe[10]
        • a constructed world[11] – Developing an imaginary setting with coherent qualities such as a history, geography, and ecology is a key task for many science fiction and fantasy writers.[12] Worldbuilding often involves the creation of maps, a backstory, and people for the world. Constructed worlds can enrich the backstory and history of fictional works, and can be created for personal amusement or for specific creative endeavors such as novels, video games, or role-playing games.
  • Intellectual property – creations of the mind, protected by copyright. Intangible assets, such as musical, literary, and artistic works. The first volume of the series, A Game of Thrones, was published (and copyrighted) in 1996.[13]
    • a media franchise – collection of media whereby intellectual property (IP) is licensed from an original work of media (usually a work of fiction), such as a film, a work of literature, a television program or a video game, to other parties or partners for commercial exploitation. A property can be exploited across a range of mediums and by a variety of industries for merchandising purposes. A Song of Ice and Fire has been marketed in the form of books, a television series, a comic book, games, etc. See franchises originating in literary works.

A Song of Ice and Fire media franchise

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Original works

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Works based on A Song of Ice and Fire

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Game of Thrones television series

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Tabletop games

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A Song of Ice and Fire video games
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A Song of Ice and Fire role-playing games
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Other media

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World of A Song of Ice and Fire

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Geography of The Known World

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Westeros

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Essos

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People in The Known World

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Noble families

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Beings of The Known World

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Languages of The Known World

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Languages of A Song of Ice and Fire

Themes in A Song of Ice and Fire

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A Song of Ice and Fire fandom

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See also

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References

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  1. ^ Placed #13 in the New York Times Best Sellers Fiction List:   "BEST SELLERS: February 21, 1999". The New York Times. February 21, 1999. Retrieved August 5, 2016.
  2. ^ Placed #1 in the New York Times Best Sellers Fiction List:   "Best sellers: November 27, 2005". The New York Times. November 27, 2005. Archived from the original on May 30, 2013. Retrieved February 6, 2012.
  3. ^ a b "When did you get hooked?". London Review of Books. April 11, 2013. Retrieved August 5, 2016. There are five novels in the series so far; at the moment the projected length of the full cycle is seven books, but the work has already stretched from its initial design of five books to seven, so further stretching feels possible.
  4. ^ "novel". Oxford Dictionaries. Archived from the original on January 13, 2013. Retrieved August 8, 2016. A fictitious prose narrative of book length, typically representing character and action with some degree of realism
  5. ^ "Fiction » Fantasy Fiction Definition - Complete List of Book Genres". the book genre Dictionary. Retrieved August 8, 2016. fantasy fiction genre
  6. ^ "Defining the Genre: High Fantasy". fandomania. May 11, 2011. Retrieved August 8, 2016. High Fantasy is probably one of the most recognizable subgenres of Fantasy.
  7. ^ Brian Stableford, The A to Z of Fantasy Literature, (p. 198), Scarecrow Press,Plymouth. 2005. ISBN 0-8108-6829-6
  8. ^ The World of Ice & Fire. Bantam Books.
  9. ^ "George R.R. Martin on Sex, Fantasy, and A Dance With Dragons". The Atlantic. July 11, 2011. Retrieved August 8, 2016. We spoke to Martin last week about the challenges of building a fictional universe" [speaking of A Dance With Dragons], "the sexual politics of his writing, and why science fiction and fantasy are conquering the world.
  10. ^ "HBO gives 'Game of Thrones' fans a peek into the future of storytelling". Digiday. March 7, 2014. Retrieved August 7, 2016. The woman was on an inches-high platform at Austin Music Hall, where HBO has set up a virtual reality experience that transports users to Westeros, the fictional setting of HBO's hit show "Game of Thrones."
  11. ^ "These 'Game of Thrones' journeys differ drastically in the books and the show". Business Insider. October 30, 2015. Retrieved August 5, 2016. Author George R.R. Martin has spent decades creating the world of Westeros in his best-selling series "A Song of Ice and Fire." From intricate maps to the histories of different cultures, there is an endless amount of detail included in the text.
  12. ^ Stableford, Brian M. (2004). Historical Dictionary of Science Fiction. Scarecrow Press. ISBN 0-8108-4938-0.
  13. ^ "Washed Out - Paracosm". Internet Speculative Fiction Database. Retrieved August 5, 2016. A Game of Thrones Aug 1996 George R. R. Martin Voyager / HarperCollins 0-00-224584-1 £16.99 694 hc novel
  14. ^ Martin, George R. R. "FIRE & BLOOD : On The Way - Not a Blog". georgerrmartin.com.
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