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Implements {{Jctrdt}}
local p = {}
-- Change to "" upon deployment.
local moduleSuffix = ""
local parserModuleName = "Module:Road data/parser" .. moduleSuffix
local statenameModuleName = "Module:Jct/statename" .. moduleSuffix -- TODO transition
local cityModuleName = "Module:Jct/city" .. moduleSuffix
local concat = table.concat
local insert = table.insert
local format = mw.ustring.format
local trim = mw.text.trim
local parserModule = require(parserModuleName)
local parser = parserModule.parser
local util = require("Module:Road data/util")
-- Shields
local defaultShieldSize = 17
local function addContextBanner(route, name, suffix, bannerSpec)
local bannerModule = 'Module:Road data/banners/' .. string.upper(route.country)
local shieldfield = name .. 'shield'
local shield = parser(route, shieldfield)
if shield == nil then
-- This route type does not define shield.
-- Find shield in the default banner table.
shield = parser(route, 'shield', name, bannerModule)
if shield and shield ~= '' then
if suffix == nil then
suffix = parser(route, 'shield', 'suffix', bannerModule)
end
if suffix and suffix ~= '' then
shield = shield .. " " .. suffix
end
shield = shield .. ".svg"
end
end
if shield and shield ~= '' then
local shieldSize = defaultShieldSize
-- Add banner plate.
insert(bannerSpec, {shield, shieldSize})
end
end
local function bannerSpec(banner, bannerSize, bannerSuffix, route)
local banners = {}
if type(banner) == "table" then
local bannerSizeIsNotTable = type(bannerSize) ~= "table"
for i,filename in ipairs(banner) do
local bannersize = bannerSizeIsNotTable and bannerSize or bannerSize[i] or defaultShieldSize
insert(banners, {filename, bannersize})
end
elseif banner ~= '' then
insert(banners, {banner, bannerSize})
end
if route.dir then
addContextBanner(route, 'dir', bannerSuffix, banners)
end
if route.to then
addContextBanner(route, 'to', bannerSuffix, banners)
end
return banners
end
local function shieldSpec(route, mainShield)
local shieldSpec = {}
local shield
if mainShield then shield = parser(route, "shieldmain") end
if not shield then shield = parser(route, 'shield') or '' end
if shield == '' then return shieldSpec end
local orientation = parser(route, 'orientation')
local shieldsize = defaultShieldSize
local banner = parser(route, 'banner') or {}
local bannersize = defaultShieldSize
local bannersuffix = parser(route, 'bannersuffix')
local bannerIsNotTable = type(banner) ~= "table"
local bannersizeIsNotTable = type(bannersize) ~= "table"
local bannersuffixIsNotTable = type(bannersuffix) ~= "table"
if type(shield) == "table" then
for i,filename in ipairs(shield) do
local size = shieldsize or shieldsize[i]
if size == "" then size = nil end
-- banner.all describes banners that apply to all multiple shields.
local shieldBanner = bannerIsNotTable and banner or (banner[i] or banner.all or {})
-- Banner size is default if the corresponding entry
-- in bannerSize table is not set.
local shieldBannerSize =
bannersizeIsNotTable and bannersize
or (bannersize[i] or bannersize.all or defaultShieldSize)
local shieldBannerSuffix = bannersuffix and (bannersuffixIsNotTable and bannersuffix or bannersuffix[i])
insert(shieldSpec, {
shield = {filename, size},
banners = bannerSpec(shieldBanner, shieldBannerSize, shieldBannerSuffix, route)
})
end
elseif shield ~= '' then
if shieldsize == "" then shieldsize = nil end
insert(shieldSpec, {
shield = {shield, shieldsize},
banners = bannerSpec(banner, bannersize, bannersuffix, route)
})
end
return shieldSpec
end
local missingShields
local shieldExistsCache = {}
-- Return up to two booleans.
-- The first boolean is false if `shield` does not exist, and true otherwise.
-- If the first boolean is true, the second boolean is true if the shield is
-- landscape (width >= height), and false otherwise.
local function shieldExists(shield)
local result = shieldExistsCache[shield]
if result == nil then
local file = mw.title.new(shield, 'Media').file
-- Cache result.
local exists = file.exists
result = {exists}
if exists then result[2] = file.width >= file.height end
shieldExistsCache[shield] = result
end
if result[1] then return true, result[2] end
insert(missingShields, shield)
return false
end
local function render(shieldEntry, scale, showLink)
local shield = shieldEntry.shield
local banners = shieldEntry.banners
local exists, landscape = shieldExists(shield[1])
if not exists then return '' end
local size
if shield[2] then
local width, height = mw.ustring.match(shield[2], "(%d*)x?(%d*)")
width = tonumber(width)
height = tonumber(height)
local sizeparts = {}
if width then
insert(sizeparts, format("%d", width * scale))
end
if height then
insert(sizeparts, format("x%d", height * scale))
end
size = concat(sizeparts)
else
size = format("%s%d", landscape, defaultShieldSize * scale)
end
local link = showLink and "" or "|link="
local shieldCode = format("[[File:%s|x%spx%s|%s]]", shield[1], size, link, shield[1])
if not banners[1] then return shieldCode end
for _,banner in ipairs(banners) do
shieldCode = format("[[File:%s|%spx|link=|alt=]]<br>%s",
banner[1],
defaultShieldSize,
shieldCode)
end
return '<span style="display: inline-block; vertical-align: baseline; line-height: 0; text-align: center;">' .. shieldCode .. '</span>'
end
function p.shield(route, scale, showLink, mainShield)
missingShields = {}
scale = 1
local rendered = {}
for _,entry in ipairs(shieldSpec(route, mainShield)) do
insert(rendered, render(entry, scale, showLink))
end
return concat(rendered)
end
function p.link(route)
local abbr, errMsg = parser(route, 'abbr')
if not abbr then end
if route.nolink then return abbr, abbr end
local link = parser(route, 'link') or ''
if link == '' then return abbr, abbr end
return format("[[%s|%s]]", link, abbr), abbr
end
local function stateName(args)
-- TODO transition
local data = mw.loadData(statenameModuleName)
local abbr = args.state or args.province
local countryData = data[args.country]
return countryData and countryData[abbr]
end
-- Links/abbreviations
local function routeText(route, frame)
local link
local type = route.type
if not type or type == '' then
link = route.route
else
link = p.link(route)
end
local dir = route.dir and ' ' .. string.lower(route.dir) or ''
local routeText = link .. dir
local name = route.name
if name and name ~= '' then
local mainText = routeText
local parenText = name
return frame:expandTemplate{ title = 'BSsplit', args = {mainText, parenText, align = 'left', valign = 'middle' } }
else
return routeText
end
end
local function parseArgs(args)
local state = args.state or args.province or ''
args.state = state
local country
if args.country and args.country ~= '' then
country = string.upper(args.country)
else
local countryModule = mw.loadData("Module:Road data/countrymask")
country = countryModule[state] or 'UNK'
end
args.country = country
local params = {'denom', 'county', 'township', 'dab', 'nolink', 'noshield', 'to', 'dir', 'name'}
local routes = {}
local routeCount = 1
local seenTo = false
while true do
local routeType = args[routeCount * 2 - 1]
if not routeType then break end
local route = {type = routeType, route = args[routeCount * 2]}
for _,v in pairs(params) do
route[v] = args[v .. routeCount]
end
route.country = country
route.state = state
-- Set the first .to to true.
-- Set all following .to to ''.
if seenTo then
if route.to then
-- Report duplicate to flag.
route.toerror = true
end
route.to = ''
elseif route.to then
route.to = true
seenTo = true
end
route.rdt = args.rdt
insert(routes, route)
routeCount = routeCount + 1
end
return routes
end
local function prefix(to, num)
if to and to ~= '' then
return num == 1 and 'To ' or ' to '
end
return num == 1 and '' or ' / '
end
function p._jctrdt(args, frame)
local routes = parseArgs(args)
local shields = {}
local links = {}
frame = frame or mw.getCurrentFrame()
for num,route in ipairs(routes) do
if not (args.noshield or route.noshield) then
local shield = p.shield(route)
insert(shields, shield)
end
local prefix = prefix(route.to, num)
if prefix ~= '' then insert(links, prefix) end
insert(links, routeText(route, frame))
end
local graphics = concat(shields) .. ' '
local linkText = concat(links)
local cities = ''
if args.city1 or args.location1 then
local citiesPrefix
if args.citiesprefix then
citiesPrefix = args.citiesprefix ~= '' and format(" %s ", args.citiesprefix) or ''
else
citiesPrefix = ' '
end
local cityModule = require(cityModuleName)
cities = citiesPrefix .. cityModule.city(args)
end
return graphics .. linkText .. cities
end
function p.jctrdt(frame)
-- Import module function to work with passed arguments
local getArgs = require('Module:Arguments').getArgs
local args = getArgs(frame, {removeBlanks = false})
return p._jctrdt(args, frame)
end
return p