Mission Asteroid (shown as Mission: Asteroid in the manual and on the title screen)[2] is a graphic adventure game for the Apple II written by Ken and Roberta Williams and released in 1980 by On-Line Systems.[4]
Mission Asteroid | |
---|---|
Developer(s) | On-Line Systems |
Publisher(s) | On-Line Systems |
Designer(s) | Roberta Williams[4] |
Programmer(s) | Ken Williams[4] |
Series | Hi-Res Adventures |
Engine | ADL |
Platform(s) | Apple II, Atari 8-bit, Commodore 64 |
Release | December 1980: Apple II[1] 1982: Atari[2] 1983: C64 |
Genre(s) | Graphic adventure |
Mode(s) | Single-player |
Release
editThe game was released as Hi-Res Adventures #0, despite being released after Mystery House and Wizard and the Princess. It was meant as an introduction to the adventure game genre so it was made easier than the rest of Hi-Res Adventures games.[5]
It was ported to the Atari 8-bit computers[2] and Commodore 64.
Reception
editMark Marlow reviewed Mission: Asteroid, Mystery House, and The Wizard and the Princess for Computer Gaming World, and stated that "Mission: Asteroid is the simplest of the group and only requires a few hours to solve".[6]
References
edit- ^ "Softalk V1n04 Dec 1980". December 1980. Retrieved 2024-11-10.
- ^ a b c "Mission: Asteroid". Atari Mania.
- ^ "Mission Asteroid - Boxed Release (Commodore 64)". Vintage-Sierra.net. Retrieved 9 March 2019.
- ^ a b c Hague, James. "The Giant List of Classic Game Programmers".
- ^ "On-Line Systems Catalog" (PDF). 1981.
- ^ Marlow, Mark (January–February 1982). "Micro - Reviews". Computer Gaming World. Vol. 1, no. 2. pp. 31–32.
External links
edit- Apple II manual at archive.org
- Mission Asteroid at Atari Mania
- Mission Asteroid at Gamebase 64