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Mark Pacini is an American video game designer. He is a graduate of the Rochester Institute of Technology, and began working for Armature Studio in September 2008.[1][2][3][4][5] He previously worked for Retro Studios as game director of the critically acclaimed Metroid Prime series.
Mark Pacini | |
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Born | Scranton, Pennsylvania, U.S. |
Occupation | Video game designer |
Notable work |
Works
edit- NHL Breakaway 99 (1998) – project manager
- Turok: Rage Wars (1999) – project manager
- Metroid Prime (2002) – director
- Metroid Prime 2: Echoes (2004) – director
- Metroid Prime 3: Corruption (2007) – director
- Metroid Prime: Trilogy (2009) – special thanks
- Metal Gear Solid HD Collection (2012)
- PlayStation All-Stars Battle Royale (2012) – special thanks
- Batman: Arkham Origins Blackgate (2013) – director
- ReCore (2016) – director
- Resident Evil 4 VR (2021) – director
Past
edit- Retro Studios (game director), January 2000 – April 2008
- Armature Studio (lead designer), September 2008 – present
References
edit- ^ "VIDEO: Batman: Arkham Origins Blackgate – Industrial Gameplay Walkthrough | TeleManagement". Archived from the original on January 9, 2014. Retrieved January 9, 2014.
- ^ Batman: Arkham Origins Blackgate: Zahlreiche Gameplay-Szenen im Video
- ^ Ex-Metroid Prime Dev Thinks His Games Suck – IGN
- ^ Batman Meets Metroid In Arkham Origins Blackgate – Features – www.GameInformer.com
- ^ Mark Pacini, director, Batman: Arkham Origins Blackgate | The Gameological Questionnaire | The Gameological Society
External links
edit- "Profile on Linkedln". LinkedIn. Retrieved October 30, 2013.
- "Mark Pacini at Mobygames". MobyGames. April 18, 2008. Retrieved October 30, 2013.