F1 Challenge (F-1 ライブ インフォメーション, F-1 Live Information) is an officially licensed Formula One game developed by Bell Corporation and produced by Sega for the Sega Saturn. The game contains only three of the many Formula One circuitsHockenheim, Monte Carlo, and Suzuka – while having another three based on the fictional Neo City, containing three different configurations.[1]

F1 Challenge
Cover art
Developer(s)Bell Corporation
Publisher(s)Sega
Platform(s)Sega Saturn
Release
  • JP: November 2, 1995
  • EU: February 1996
  • NA: September 9, 1996
Genre(s)Sim racing
Mode(s)Single-player, multiplayer

While containing a full license (granted by FOCA, not the FIA) of the 1995 Formula One racing season with 13 teams and 26 drivers, the game only allows the player to play as five drivers: Michael Schumacher (Benetton), Damon Hill (Williams), Jean Alesi (Ferrari), Ukyo Katayama (Tyrrell), and Mika Häkkinen (McLaren). The other teams and drivers are in the game and the cars are correctly modeled but are unselectable.

Gameplay

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The game is very similar to other titles produced by Sega. Its form is that of an arcade-style simulator that carries a variety of courses that range from easy to hard with a small selection of cars to choose from. This format has been followed by Sega games in the past, with such titles as Virtua Racing (1992), Daytona USA (1994), and Sega Touring Car Championship (1996). Unlike other racing titles released by Sega, F1 Challenge does not rely on powersliding and drifting, and instead attempts to be very simulator-oriented.

The game supports the Sega Arcade Racer steering wheel peripheral in addition to the standard Saturn controller.[1]

Reception

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Rad Automatic of Sega Saturn Magazine gave the game an 80%, calling it "ideal for race connoisseurs with a perfection complex", but inferior to Sega Rally Championship and Daytona USA as far as the average gamer is concerned.[2] GamePro's The Axe Grinder agreed that it was "More a hardcore racing game than a 'pop' arcade title", and that despite the above-average graphics the game feels bland and unexciting. He also criticized the weak A.I., generic rock soundtrack, and lack of sound effects.[3] A reviewer for Next Generation praised the selection of real-life teams and tracks, but like Rad Automatic he felt it compared unfavorably to Sega Rally Championship and Daytona USA. He scored it three out of five stars.[4]

Next Generation gave the four stars out of five for the Saturn version and called it a "truly exceptional" racing game.[5]

References

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  1. ^ a b "F-1 Live Information". Electronic Gaming Monthly. No. 80. Sendai Publishing. March 1996. pp. 110–111.
  2. ^ Automatic, Rad (January 1996). "Review: F1 Live Information". Sega Saturn Magazine. No. 3. Emap International Limited. pp. 80–81.
  3. ^ "F1 Challenge". GamePro. No. 95. IDG. August 1996. p. 78.
  4. ^ "Every Sega Saturn Game Played, Reviewed, and Rated". Next Generation. No. 25. Imagine Media. January 1997. p. 63.
  5. ^ "Finals". Next Generation. No. 14. Imagine Media. February 1996. p. 158.
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