Cool Boarders 3 is a 1998 snowboarding video game developed by Idol Minds and published by Sony Computer Entertainment for the PlayStation. 989 Studios released the game in North America. UEP Systems, developer of the previous games, released it in Japan on November 26, 1998.[3]

Cool Boarders 3
Developer(s)Idol Minds
Publisher(s)
SeriesCool Boarders
Platform(s)PlayStation
Release
  • NA: October 27, 1998[1]
  • JP: November 26, 1998
  • EU: December 4, 1998[2]
Genre(s)Snowboarding
Mode(s)Single-player, multiplayer

Gameplay

edit

Continuing with the previous games in the series, Cool Boarders 3 gives the player the chance to snowboard down mountain courses while completing tricks to amass points. Some courses like Downhill, Boarder X, and Slalom, require the player to concentrate more on beating their CPU opponents' times to the finish line, while others, namely Slope Style, Half Pipe, and Big Air, force the player to pull off many big tricks in order to build up a large point score. A feature absent from the game which was present in its immediate predecessor is support for the System Link feature, removing the ability for non-split screen, two-player multiplayer.

Boarders and boards

edit

Unlike the previous games in the series, Cool Boarders 3 featured a vast number of playable characters, along with unlockable characters. At the start of the game, there are 13 different boarders with the chance to unlock 8 extra boarders upon beating the high scores.

Cool Boarders 3 also included 11 different snowboards and a further 12 unlockable boards each modeled after real boards from snowboard companies such as Burton and Ride.

Reception

edit

The game received above-average reviews according to the review aggregation website GameRankings.[4] Famitsu gave it a score of 30 out of 40.[9]

References

edit
  1. ^ "989 Ships Cool Boarders 3". PSX Nation. October 27, 1998. Archived from the original on February 25, 2001. Retrieved June 27, 2024.
  2. ^ "Cool Boarders 3 sur PSone". Jeuxvideo.com (in French). Archived from the original on November 26, 2020. Retrieved May 14, 2023.
  3. ^ "駿河屋 -クールボーダー3(プレイステーション)". www.suruga-ya.jp (in Japanese). Retrieved November 10, 2024.
  4. ^ a b "Cool Boarders 3 for PlayStation". GameRankings. CBS Interactive. Archived from the original on May 21, 2019. Retrieved November 19, 2020.
  5. ^ Romero, Joshua. "Cool Boarders 3 - Review". AllGame. All Media Network. Archived from the original on November 15, 2014. Retrieved November 19, 2020.
  6. ^ Huhtala, Alex (January 1999). "Cool Boarders 3". Computer and Video Games. No. 206. EMAP. p. 65. Retrieved November 19, 2020.
  7. ^ Edge staff (December 25, 1998). "CoolBoarders 3 [sic]". Edge. No. 66. Future Publishing. p. 99. Retrieved November 19, 2020.
  8. ^ EGM staff (December 1998). "Cool Boarders 3". Electronic Gaming Monthly. No. 113. Ziff Davis.
  9. ^ a b "クールボーダーズ3 [PS]". Famitsu (in Japanese). Enterbrain. Archived from the original on May 19, 2022. Retrieved November 19, 2020.
  10. ^ McNamara, Andy; Anderson, Paul; Reiner, Andrew (November 1998). "Cool Boarders 3". Game Informer. No. 67. FuncoLand. p. 68.
  11. ^ The Rookie (December 1998). "Cool Boarders 3". GamePro. No. 123. IDG Entertainment. p. 178. Archived from the original on November 14, 2004. Retrieved November 19, 2020.
  12. ^ Dick, Kevin (November 1998). "Cool Boarders 3 Review". GameRevolution. CraveOnline. Archived from the original on February 2, 2016. Retrieved November 19, 2020.
  13. ^ MacDonald, Ryan (November 4, 1998). "Cool Boarders 3 Review [date mislabeled as "April 28, 2000"]". GameSpot. CBS Interactive. Archived from the original on February 10, 2005. Retrieved November 19, 2020.
  14. ^ Nelson, Randy (October 30, 1998). "Cool Boarders 3". IGN. Ziff Davis. Archived from the original on May 19, 2022. Retrieved November 19, 2020.
  15. ^ "Cool Boarders 3". Official U.S. PlayStation Magazine. Vol. 2, no. 3. Ziff Davis. December 1998.
edit