Big Mac (also written BigMac and labeled Super Mac on prototypes) is a cancelled workstation designed by Hartmut Esslinger for Apple Computer using the Snow White design language. Its consumer equivalent was Baby Mac (also written BabyMac and simply labeled Macintosh on prototypes).[5][6] Development on Big Mac and Baby Mac began in 1984 and stopped after Steve Jobs left the company due to a clash of ideologies with John Sculley.[4][7] Without the knowledge of Jobs, a project codenamed "Milwaukee" was in development concurrently with the Big Mac and ultimately succeeded it to become the Macintosh II, causing designer Rich Page to leave Apple for NeXT.[1][2] Esslinger described Baby Mac as his "best design never to be produced",[8] while Jean-Louis Gassée considered it to be a toy.[5]: 152
Also known as | BigMac, Super Mac |
---|---|
Developer | Apple Computer, Inc. |
Product family | Compact Macintosh |
Type | All-in-one |
Operating system | UNIX[1] |
CPU | Motorola 68020 @ 16 MHz[2] |
Storage | 10 MB HDD[2] |
Display | 15 in (38 cm)[1] |
Predecessor | Apple Lisa |
Successor | Macintosh Plus[3] Macintosh II |
Also known as | BabyMac, Macintosh |
---|---|
Developer | Apple Computer, Inc. |
Product family | Compact Macintosh |
Type | All-in-one |
Release date | Intended for 1986; ultimately cancelled[4] |
Display | 11.25 in (28.6 cm)[Note 1] |
Predecessor | Macintosh 128K Macintosh 512K |
Successor | Macintosh 512Ke Macintosh SE |
Hardware
editEsslinger and the design team investigated flat-screen displays and worked with Toshiba to create a new CRT front to "avoid the cheap look of a CRT screen".[8] Esslinger created low-profile mouse, keyboard, and mouse pen designs, experimenting with wireless RF technology to make the Baby Mac even smaller and "avoid the tangled mess of keyboard and mouse cables".[5][8] Big Mac and Baby Mac were zero-draft designs and included integrated carrying handles.[4][5]
Big Mac was conceived as a 3M computer, with at least 1 megabyte of memory, a 1 megapixel display, and 1 million instructions per second. Similar to the later Macintosh Portrait Display, its 15 in (38 cm) display had a vertical orientation for word processing and was monochrome to save on costs.[5] To develop MacPaint 2.0, David Ramsey used a prototype Big Mac without an external case, which he considered "faster and more reliable than the Macintosh II prototypes available".[2]
The design of the Baby Mac has been noted to have a superficial resemblance to the egg design of the iMac G3 from 1998.[by whom?]
Software
editBig Mac was intended to have a UNIX-based operating system while maintaining compatibility with existing Macintosh software.[1]
Notes
edit- ^ Calculated by assuming Big Mac and Baby Mac displays are the same width
References
edit- ^ a b c d "Le prototype « Big Mac » d'Apple" [Apple's "Big Mac" prototype]. L'Aventure Apple (in French). Archived from the original on 4 March 2024.
- ^ a b c d Ramsey, David. "Evolution Of A Classic". Folklore.org. Archived from the original on 13 April 2024. Retrieved 29 July 2024.
- ^ Webster, Bruce (December 1985). "Microcomputer Color Graphics-Observations". BYTE. Vol. 10, no. 13. pp. 405–418. Retrieved 28 October 2013.
- ^ a b c Esslinger, Hartmut (5 May 2017). "Apple Baby Mac". Behance.
- ^ a b c d e Esslinger, Hartmut (7 January 2014). Keep It Simple: The Early Design Years of Apple. Arnoldsche Art Publishers. pp. 244–257. ISBN 9783897904071.
- ^ "Hartmut esslinger's early apple computer and tablet designs". Designboom. 18 December 2012. Archived from the original on 30 December 2012.
- ^ MacManus, Christopher (16 February 2013). "Apple's sexy concepts from the 1980s (Pictures)". CNET. Archived from the original on 29 September 2014.
- ^ a b c Esslinger, Hartmut (16 February 2013). Design Forward: Creative Strategies for Sustainable Change. Arnoldsche Art Publishers. p. 148. ISBN 9783897903814.