Night of the Ninja is a role-playing game published by IIE Games Corporation (Canada) in 1986.[1]
Designers | Tom Wall, Sandford Tuey |
---|---|
Publishers | IIE Games Corporation |
Publication | 1986 |
Genres | Role-playing game (RPG) |
Description
editNight of the Ninja is a modern system of oriental martial arts.[2] The simple rules cover character creation, skills, weapons, running the games, etc., but the main emphasis is on combat, featuring unusual weapons such as scythes, whips, spikes, and blowpipes.[2]
Publication history
editNight of the Ninja was designed by Tom Wall and Sandford Tuey and published by IIE Games Corporation in 1986 as a 54-page book.[1][2]
Reception
editStewart Wieck reviewed the product in the December 1986 to January 1987 issue of White Wolf. He rated it 3 points of 10 for Complexity, 7 points for Appearance, 8 points for Contents, and 9 points for Playability. He rated it overall at 8 points of 10.[3]
References
edit- ^ a b "Night of the Ninja Mastery Manual". RPGGeek. Retrieved 2016-06-22.
- ^ a b c Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 69. ISBN 0-87975-653-5.
- ^ Wieck, Stewart (December 1987 – January 1998). "Review: Night of the Ninja". White Wolf. No. 8. pp. 59–60.