Lynn Hughes (1951) is a Canadian artist, digital game designer, and academic.[1]
Lynn Hughes | |
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Born | 1951 (age 72–73) Vancouver |
Work
editFrom the early 1980s to mid 1990s Hughes was known for her paintings that integrated scientific and philosophical issues.[2]
Academic career
editHughes is a professor of Intermedia in the studio arts department of Concordia University, where she is also the Research Chair in Interaction Design and Games Innovation.[3] Hughes is also head of the Technoculture, Art and Games (TAG) cluster[4][5] in the Milieux research collective at Concordia.[6]
Collections
editSeveral of Hughes' works on paper are included in the permanent collection of the National Gallery of Canada.[7]
References
edit- ^ "Artist/Maker Name "Hughes, Lynn"". Canadian Heritage Information Network. Retrieved 28 May 2016.
- ^ "Lynn Hughes". Les Femmes artists du Canada / Women Artists in Canada. Retrieved 30 May 2016.
- ^ "Faculty: Lynn Hughes". Concordia University. Retrieved 28 May 2016.
- ^ Rettino-Parazelli, Karl (26 November 2013). "Entretien Concordia — Économie et développement durable - Le jeu vidéo, un art mésestimé". Le Devoir. Retrieved 30 May 2016.
- ^ Lachance, Adrien (3 July 2013). "Le jeu vidéo de demain sera-t-il éthique?". Radio Canada. Canadian Broadcasting Corporation. Retrieved 30 May 2016.
- ^ Everett-Green, Robert. "Concordia University's new institute examines effects of digital technology". The Globe and Mail. Retrieved 30 May 2016.
- ^ "Collections: Lynn Hughes 1951 -". National Gallery of Canada. Retrieved 28 May 2016.