Sony Group Corporation, commonly referred to as Sony (Japanese: ソニー・グループ株式会社, Sonī Gurūpu Kabushiki Kaisha) is a multinational conglomerate corporation headquartered in Minato, Tokyo, Japan, and one of the world's largest media conglomerates. The company's history of acquisitions reflects its strategic efforts to expand and diversify its business across various sectors such as entertainment, technology, and digital media. As a result, Sony has successfully broadened its presence across multiple industries, solidifying its position as a leader.
In 1988, Sony acquired CBS Records Group, marking its first major step into the music industry. The company entered the film and television sectors with the acquisition of Columbia Pictures Entertainment in 1989. The acquisition of Psygnosis in 1993 played a key role in bolstering the launch of Sony's PlayStation console in 1994, which became a global success and marked the company's shift to digital entertainment.
Established in 2001, Sony Ericsson was a joint venture between Sony Corporation and Ericsson, and in 2012, it acquired Ericsson's 50% stake in the joint venture, making Sony the sole owner of the mobile phone business. Formed in 2004 as a joint venture between Sony Music Group and Bertelsmann Music Group, Sony BMG became fully part of Sony in 2008 when it acquired Bertelsmann's stake.
In 2012, Sony Interactive Entertainment acquired Gaikai to enhance its PlayStation Network offerings and expand its gaming portfolio into the realm of cloud gaming. That same year, Sony Music Group acquired a 30% stake in EMI Music Publishing and purchased the remaining 70% stake in 2018. Toshiba's image sensor business was acquired by Sony Semiconductor Solutions in 2015.
Crunchyroll, a leading anime streaming service and licensing company, was acquired in 2020 by Sony Pictures Entertainment and Aniplex. During the same year, Sony acquired the remaining shares of Sony Financial Group that it did not already own. Sony Interactive Entertainment's acquisition of Bungie in 2022 was a crucial step in expanding its gaming portfolio and strengthening its position in the highly competitive gaming industry.
Sony is known for acquiring over 100 companies, taking stakes in more than 50 others, and making over 20 divestments, although the actual total may be higher, as the company generally does not disclose most of its transactions unless revealed by the press. Furthermore, Sony has not disclosed the financial details of most of its acquisitions, stakes, and divestments.
Acquisitions
editDate | Company | Business | Country | Value (USD) | Used as or integrated with | References |
---|---|---|---|---|---|---|
28 February 1975 | WEGA | Consumer electronics | DEU | — | Sony Corporation | [1] |
4 February 1982 | Music Center | Professional audio | USA | — | Sony Corporation of America | [2] |
28 October 1987 | Nippon Fairchild Semiconductor chip plant | Semiconductor | JPN | — | Sony Semiconductor Solutions | [3] |
5 January 1988 | CBS Records Group, CBS/Sony |
Music | USA | 2,000,000,000 | Sony Music Group | [4] |
4 January 1989 | Tree International Publishing | Music publishing | USA | 40,000,000 | Sony Music Group | [5] |
12 April 1989 | Trans Com Systems | In-flight entertainment | USA | — | Sony Corporation of America | [6] |
19 September 1989 | Materials Research | Semiconductor | USA | — | Sony Corporation of America | [7] |
8 November 1989 | Columbia Pictures Entertainment | Film, television | USA | 3,400,000,000 | Sony Pictures Entertainment | [8] |
9 November 1989 | Guber-Peters Entertainment | Film, television | USA | 200,000,000 | Sony Pictures Entertainment | [9][10] |
22 February 1990 | AMD chip plant | Semiconductor | USA | 55,000,000 | Sony Semiconductor Solutions | [11] |
26 June 1991 | Culver Studios | Film, television | USA | 80,000,000 | Sony Pictures Entertainment | [12] |
23 August 1991 | RCA/Columbia Pictures Home Video | Home entertainment | USA | 325,000,000 | Sony Pictures Entertainment | [13] |
21 May 1993 | Psygnosis | Video game | GBR | — | Sony Interactive Entertainment | [14] |
19 January 1995 | Sony of Canada | Consumer electronics | CAN | 207,000,000 | Sony Canada | [15] |
1 March 1996 | Sony Life | Insurance | JPN USA | — | Sony Financial Group | [16] |
15 July 1997 | CyberLife Technology game development business | Video game | GBR | — | Sony Interactive Entertainment | [17] |
30 August 2000 | RTime | Broadband networks | USA | — | Sony Interactive Entertainment | [18] |
1 December 2000 | Bend Studio | Video game | USA | — | Sony Interactive Entertainment | [19] |
22 January 2001 | Naughty Dog, Red Zone Interactive |
Video game | USA | — | Sony Interactive Entertainment | [20] |
9 July 2002 | Acuff-Rose Music | Music publishing | USA | 157,000,000 | Sony Music Group | [21] |
7 August 2002 | Incognito Entertainment | Video game | USA | — | Sony Interactive Entertainment | [22] |
27 September 2002 | Aiwa | Consumer electronics | JPN | — | Sony Corporation | [23] |
31 July 2003 | Sonic Foundry desktop software business | Editing software | USA | 19,000,000 | Sony Pictures Entertainment | [24] |
12 October 2004 | GospoCentric Records | Music | USA | — | Sony Music Group | [25] |
7 January 2005 | International Display Technology | Display | JPN | 177,000,000 | Sony Corporation | [26] |
27 September 2005 | SN Systems | Game development tool | GBR | — | Sony Interactive Entertainment | [27] |
7 December 2005 | Guerrilla Games | Video game | NLD | — | Sony Interactive Entertainment | [28] |
19 January 2006 | Konica Minolta camera business | Digital camera | JPN | — | Sony Corporation | [29] |
25 January 2006 | Zipper Interactive | Video game | USA | — | Sony Interactive Entertainment | [30] |
23 August 2006 | Crackle | Film, television, video on demand | USA | 65,000,000 | Sony Pictures Entertainment | [31] |
30 May 2007 | Famous Music | Music publishing | USA | 370,000,000 | Sony Music Group | [32][33] |
20 September 2007 | Bigbig Studios, Evolution Studios |
Video game | GBR | — | Sony Interactive Entertainment | [34] |
29 February 2008 | Sony Bank | Bank | JPN | — | Sony Financial Group | [35] |
4 June 2008 | 2waytraffic | Television | NLD | 363,000,000 | Sony Pictures Entertainment | [36] |
2 July 2008 | Gracenote | Automatic content recognition | USA | 260,000,000 | Sony Corporation of America | [37][38] |
1 October 2008 | Sony BMG | Music | JPN DEU | 1,200,000,000 | Sony Music Group | [39][40][41] |
5 December 2008 | Sony NEC Optiarc | Computer data storage | JPN | — | Sony Corporation | [42] |
14 January 2009 | Embassy Row | Television | USA | — | Sony Pictures Entertainment | [43] |
28 January 2010 | Convergent Media Systems | Content delivery network | USA | — | Sony Corporation | [44] |
10 February 2010 | iCyt Mission Technology | Flow cytometry | USA | — | Sony Corporation of America | [45] |
2 March 2010 | Media Molecule | Video game | GBR | — | Sony Interactive Entertainment | [46][47] |
2 February 2011 | Suzhou Epson | Display | CHN | 118,000,000 | Sony China | [48] |
28 February 2011 | Toshiba chip plant | Image sensor | JPN | 648,000,000 | Sony Semiconductor Solutions | [49] |
7 March 2011 | Hawk-Eye Innovations | Computer vision | GBR | — | Sony Corporation | [50] |
2 August 2011 | Sucker Punch Productions | Video game | USA | — | Sony Interactive Entertainment | [51] |
28 September 2011 | Micronics | Medical device | USA | — | Sony Corporation of America | [52] |
24 October 2011 | Netblender | Optical disc authoring | USA | — | Sony Corporation of America | [53] |
16 February 2012 | Sony Ericsson | Mobile phone | JPN SWE | 1,500,000,000 | Sony Corporation | [54] |
12 June 2012 | Bulldog United | Automatic content recognition | USA | — | Sony Corporation of America | [55] |
14 June 2012 | Multi Screen Media | Television | IND | 271,000,000 | Sony Pictures Entertainment | [56] |
2 July 2012 | Gaikai | Cloud gaming | USA | 380,000,000 | Sony Interactive Entertainment | [57] |
9 August 2012 | Sony Network Communications | Internet service provider | JPN | 697,000,000 | Sony Corporation | [58] |
23 August 2012 | Left Bank Pictures | Television | USA | — | Sony Pictures Entertainment | [59][60] |
12 September 2012 | Pixim | Semiconductor | USA | — | Sony Corporation | [61] |
11 November 2013 | Senior Enterprise | Nursing | JPN | — | Sony Financial Group | [62] |
29 January 2014 | Renesas chip plant | Image sensor | JPN | 72,000,000 | Sony Semiconductor Solutions | [63] |
10 February 2014 | Stellify Media | Television | GBR | — | Sony Pictures Entertainment | [64] |
21 February 2014 | Teleset | Television | COL | — | Sony Pictures Entertainment | [65] |
15 August 2014 | CSC Media Group | Television | GBR | 180,000,000 | Sony Pictures Entertainment | [66][67] |
1 December 2014 | Curio Pictures | Television | AUS | — | Sony Pictures Entertainment | [68][69] |
18 March 2015 | The Orchard | Music | USA | 200,000,000 | Sony Music Group | [70] |
24 April 2015 | Wakanim | Film, television, video on demand | FRA | — | Aniplex | [71][72] |
27 May 2015 | Optical Archive | Digital preservation | USA | — | Sony Corporation of America | [73] |
2 July 2015 | Memnon Archiving Services | Digital preservation | BEL | — | Sony Europe | [74] |
24 August 2015 | Century Media Records | Music | DEU | 17,000,000 | Sony Music Group | [75] |
8 October 2015 | Softkinetic | Semiconductor | BEL | — | Sony Semiconductor Solutions | [76] |
6 December 2015 | Toshiba image sensor business | Image sensor | JPN | 155,000,000 | Sony Semiconductor Solutions | [77] |
26 January 2016 | Altair Semiconductor | Semiconductor | ISR | 212,000,000 | Sony Semiconductor Solutions | [78] |
16 February 2016 | Plumbee | Online casino | GBR | — | Sony Pictures Entertainment | [79] |
2 March 2016 | Essential Music & Marketing | Music | GBR | — | Sony Music Group | [80] |
14 March 2016 | Sony/ATV Music Publishing | Music publishing | JPN USA | 750,000,000 | Sony Music Group | [81] |
2 August 2016 | eSaturnus | Professional video over IP | BEL | — | Sony Europe | [82] |
10 August 2016 | Ministry Of Sound Recordings | Music | GBR | 104,000,000 | Sony Music Group | [83] |
31 August 2016 | Ten Sports | Television | IND | 385,000,000 | Sony Pictures Entertainment | [84] |
1 February 2017 | Wildstar Records | Music | GBR | 2,250,000 | Sony Music Group | [85] |
16 February 2017 | TruTV | Television | GBR | — | Sony Pictures Entertainment | [86] |
23 April 2017 | Crispin | Broadcast automation | USA | — | Sony Corporation | [87] |
4 May 2017 | finetunes, Phonofile |
Music | DEU NOR | — | Sony Music Group | [88] |
10 July 2017 | Yuuai Holdings | Nursing | JPN | — | Sony Financial Group | [89] |
31 July 2017 | Funimation | Film, television, video on demand | USA | 143,000,000 | Sony Pictures Entertainment | [90][91] |
4 September 2017 | Revolve | Action figure | JPN | — | Aniplex | [92] |
22 May 2018 | EMI Music Publishing | Music publishing | GBR | 2,300,000,000 | Sony Music Group | [93] |
8 January 2019 | Audiokinetic | Game development tool | CAN | — | Sony Interactive Entertainment | [94] |
6 February 2019 | Madman Anime Group | Film, television, video on demand | AUS | 25,000,000 | Aniplex | [95] |
29 May 2019 | Manga Entertainment | Film, television | GBR | — | Sony Pictures Entertainment | [96] |
10 June 2019 | Mido Holdings | Network virtualization | CHE | — | Sony Semiconductor Solutions | [97] |
8 July 2019 | Nurulize | On-set virtual production | USA | — | Sony Pictures Entertainment | [98] |
31 July 2019 | Milan Records | Music | USA | — | Sony Music Group | [99] |
6 August 2019 | The Araca Group merchandising business | Merchandising | USA | — | Sony Music Group | [100] |
19 August 2019 | Insomniac Games | Video game | USA | 229,000,000 | Sony Interactive Entertainment | [101] |
5 September 2019 | Kontraband | Merchandising | GBR | — | Sony Music Group | [102] |
18 November 2019 | Game Show Network | Television | USA | 500,000,000 | Sony Pictures Entertainment | [103] |
10 December 2019 | Silvergate Media | Television | USA | 195,000,000 | Sony Pictures Entertainment | [104] |
30 January 2020 | Insightness | Dynamic vision sensor | CHE | — | Sony Semiconductor Solutions | [105] |
1 July 2020 | Eleven | Television | GBR | — | Sony Pictures Entertainment | [106] |
2 September 2020 | Sony Financial Holdings | Financial services | JPN | 3,700,000,000 | Sony Financial Group | [107][108] |
1 October 2020 | Nevion | On-set virtual production | NOR | — | Sony Corporation | [109][110] |
12 November 2020 | Pure Flix | Film, television, video on demand | USA | — | Sony Pictures Entertainment | [111] |
4 December 2020 | Human Re-Sources | Music | USA | — | Sony Music Group | [112] |
8 December 2020 | Probity | Merchandising | GBR | — | Sony Music Group | [113] |
11 June 2021 | Floresta | Television | BRA | — | Sony Pictures Entertainment | [114][115] |
16 June 2021 | Somethin' Else | Podcast, radio program | GBR | — | Sony Music Group | [116] |
23 June 2021 | Alamo Records | Music | USA | — | Sony Music Group | [117] |
29 June 2021 | Housemarque | Video game | FIN | — | Sony Interactive Entertainment | [118] |
1 July 2021 | Nixxes Software | Video game | NLD | — | Sony Interactive Entertainment | [119] |
9 August 2021 | Crunchyroll | Film, television, video on demand | USA | 1,175,000,000 | Aniplex, Sony Pictures Entertainment |
[120][121] |
8 September 2021 | Firesprite | Video game | GBR | — | Sony Interactive Entertainment | [122] |
29 September 2021 | Fabrik Games | Video game | GBR | — | Sony Interactive Entertainment | [122] |
30 September 2021 | Bluepoint Games | Video game | USA | — | Sony Interactive Entertainment | [123] |
1 December 2021 | Bad Wolf | Television | GBR | — | Sony Pictures Entertainment | [124] |
10 December 2021 | Valkyrie Entertainment | Video game | USA | — | Sony Interactive Entertainment | [125] |
19 January 2022 | Ceremony of Roses | Merchandising | USA | — | Sony Music Group | [126] |
20 January 2022 | Ultra Records | Music | USA | — | Sony Music Group | [127] |
1 February 2022 | Lasengle | Video game | JPN | — | Aniplex | [128] |
3 March 2022 | Industrial Media | Television | USA | 350,000,000 | Sony Pictures Entertainment | [129] |
4 March 2022 | Som Livre | Music | BRA | 255,000,000 | Sony Music Group | [130][131] |
16 March 2022 | AWAL, Kobalt Neighboring Rights |
Music | USA | 430,000,000 | Sony Music Group | [132][133] |
11 July 2022 | Haven Studios | Video game | CAN | — | Sony Interactive Entertainment | [134][135] |
15 July 2022 | Bungie | Video game | USA | 3,700,000,000 | Sony Interactive Entertainment | [136][137] |
18 July 2022 | Repeat.gg | Esports | USA | — | Sony Interactive Entertainment | [138] |
4 August 2022 | Right Stuf | Film, television, e-commerce | USA | — | Aniplex, Sony Pictures Entertainment |
[139] |
29 August 2022 | Neon Koi | Video game | DEU FIN | — | Sony Interactive Entertainment | [140][141] |
25 November 2022 | Pixomondo | Visual effects | USA | — | Sony Pictures Entertainment | [142] |
7 November 2022 | Beyond Sports | Software visualization | NLD | — | Sony Corporation | [143] |
9 March 2023 | Above Board | Music | GBR | — | Sony Music Group | [144] |
20 April 2023 | Firewalk Studios | Video game | USA | — | Sony Interactive Entertainment | [145] |
31 May 2023 | Myriagon Studio | Film, television | JPN | — | Aniplex | [146] |
26 June 2023 | OKListen | Music | IND | — | Sony Music Group | [147] |
24 August 2023 | Audeze | Audio electronics | USA | — | Sony Interactive Entertainment | [148] |
2 November 2023 | iSIZE | Video processing | GBR | — | Sony Interactive Entertainment | [149] |
16 January 2024 | Altafonte Network | Music | ESP | — | Sony Music Group | [150] |
1 April 2024 | Japan Display panel plant | Display | JPN | 11,460,000 | Sony Semiconductor Solutions | [151] |
8 April 2024 | Neon Hum Media | Podcast | USA | — | Sony Music Group | [152] |
12 June 2024 | Alamo Drafthouse Cinema | Movie theater | USA | 200,000,000 | Sony Pictures Entertainment | [153][154] |
17 June 2024 | 3Hz | Animation | JPN | — | Aniplex | [155] |
1 July 2024 | Eleventh Hour Films | Television | GBR | — | Sony Pictures Entertainment | [156][157] |
11 September 2024 | Zepp | Music venue | JPN | — | Sony Music Group | [158] |
16 October 2024 | KinaTrax | Motion capture | USA | — | Sony Corporation | [159] |
22 November 2024 | Just In Case | Insurance | JPN | — | Sony Financial Group | [160] |
4 December 2024 | Cobalt Music | Music | GRC | — | Sony Music Group | [161] |
Stakes
editDate | Company | Stake | Business | Country | Value (USD) | References |
---|---|---|---|---|---|---|
1 March 1968 | CBS/Sony | 50%, currently 100% | Music | JPN USA | — | [162] |
1 August 1979 | Sony Prudential Life | 50%, currently 100% | Insurance | JPN USA | — | [163] |
8 November 1989 | RCA/Columbia Pictures Home Video | 50%, currently 100% | Home entertainment | USA | — | [164] |
18 September 1995 | Multi Screen Media | 62%, currently 100% | Television | IND | — | [165][166] |
27 November 1995 | Sony/ATV Music Publishing | 50%, currently 100% | Music publishing | JPN USA | 115,000,000 | [167] |
27 October 1997 | ST Liquid Crystal Display | 50%, currently 10% | Display | JPN | — | [168] |
25 November 1997 | Telemundo | 37.48%, currently 0% | Television | USA | 125,000,000 | [169][170] |
1 December 1998 | General Instrument | 4.3% | Semiconductor | USA | 187,500,000 | [171] |
30 July 1999 | ePlus | 50%, currently 51% | Primary ticket outlet | JPN | — | [172][173] |
29 September 2000 | M3 | 90%, currently 34% | Medical websites | JPN | — | [174][175] |
11 June 2001 | Sony Bank | 80%, currently 100% | Bank | JPN | 248,000,000 | [176] |
1 October 2001 | Sony Ericsson | 50%, currently 100% | Mobile phone | JPN SWE | 250,000,000 | [177][178] |
8 October 2001 | Square | 19%, currently 0% | Video game | JPN | 124,000,000 | [179][180] |
13 November 2002 | Intertrust Technologies | 49% | Digital rights management | USA | 226,500,000 | [181] |
26 April 2004 | S-LCD | 49%, currently 0% | Display | JPN KOR | 1,000,000,000 | [182] |
6 August 2004 | Sony BMG | 50%, currently 100% | Music | JPN DEU | — | [183] |
28 November 2004 | Huaso | 49% | Film, television | CHN | — | [184] |
8 April 2005 | MGM Holdings | 20%, currently 0% | Film, television | USA | 257,000,000 | [185] |
16 June 2005 | Shine TV | 21%, currently 0% | Television | GBR | — | [186][187] |
1 September 2005 | Madhouse | minority | Animation | JPN | — | [188] |
1 December 2005 | Sony Network Communications | 58%, currently 100% | Internet service provider | JPN | — | [189] |
3 April 2006 | Sony NEC Optiarc | 55%, currently 0% | Computer data storage | JPN | — | [190] |
6 March 2007 | Cellius | 49% | Video game | JPN | — | [191] |
2 April 2007 | Field Emission Technologies | 36.5% | Field-emission display | JPN | — | [192] |
11 October 2007 | Sony Financial Holdings | 60%, currently 100% | Financial services | JPN | — | [193] |
14 November 2007 | Moversa | 50% | Contactless smart card | JPN NLD | 14,000,000 | [194] |
13 December 2007 | Tuvalu Media | 60%, currently 0% | Television | NLD | — | [195][196] |
27 March 2008 | Gogglebox | minority | Television | GBR | — | [197] |
7 October 2008 | Spotify | 6%, currently 2.85% | Music streaming service | SWE | 2,200,000 | [198][199][200] |
1 July 2009 | Sharp Display Products | 7.04%, currently 0% | Display | JPN | 109,000,000 | [201][202] |
8 December 2009 | Fearnet | 33.3%, currently 0% | Film, television, video on demand | USA | — | [203][204] |
8 December 2009 | Vevo | majority | Music | USA | — | [205][206] |
19 January 2010 | Syco Entertainment | 50%, currently 0% | Music | GBR | — | [207] |
23 June 2011 | Victory Television | 50% | Television | GBR | — | [208] |
1 March 2012 | Silver River Productions | majority | Television | GBR | — | [209] |
29 June 2012 | EMI Music Publishing | 30%, currently 100% | Music publishing | GBR | 607,500,000 | [210][211] |
28 September 2012 | Olympus | 11.46%, currently 0% | Optical devices | JPN | 600,000,000 | [212] |
8 November 2012 | Game Show Network | 58%, currently 100% | Television | USA | 234,000,000 | [213] |
16 April 2013 | Sony Olympus Medical Solutions | 51% | Medical device | JPN | — | [214] |
12 August 2013 | Bleeding Fingers Music | 50% | Film score, soundtrack | USA | — | [215] |
22 August 2013 | Scarlet Media | majority | Television | GBR | — | [216] |
8 July 2015 | Internet Media Services | 51%, currently minority | Digital marketing | USA | 100,000,000 | [217][218] |
16 March 2016 | Fable Pictures | minority | Television | GBR | — | [219] |
7 April 2016 | Planet TV | majority | Television | TUR | — | [220] |
18 May 2016 | Cogitai | majority | Artificial intelligence | USA | — | [221] |
7 June 2016 | Blueprint Television | minority | Television | GBR | — | [222] |
19 July 2016 | Palladium Fiction | minority | Television | SWE | — | [223] |
1 September 2016 | DefinedCrowd | minority | Artificial intelligence | USA | — | [224] |
20 September 2017 | Stolen Picture | minority | Television | GBR | — | [225] |
28 March 2018 | Live2D | majority | Motion graphics, computer animation | JPN | — | [226] |
14 May 2018 | Peanuts Worldwide | 39% | Film, television, comic | USA | 185,000,000 | [227] |
22 May 2018 | APM Music | 50% | Production music | USA | — | [228] |
28 January 2019 | Cinnamon AI | minority | Artificial intelligence | JPN | — | [229] |
18 February 2020 | The Whisper Group | minority | Television | GBR | — | [230] |
9 April 2020 | Bilibili | 4.98% | Film, television, video on demand | CHN | 400,000,000 | [231] |
14 April 2020 | BeatStars | minority | Music licensing | USA | — | [232] |
28 April 2020 | iDreamSky | minority | Video game | CHN | 5,000,000 | [233] |
8 July 2020 | Satisfy | 20% | Television | FRA | — | [234] |
9 July 2020 | Epic Games | 1.4%, currently 5.4% | Video game, software development | USA | 1,450,000,000 | [235][236][237] |
4 February 2021 | Kadokawa | 1.93%, currently 9.68% | Film, television, publishing | JPN | 365,000,000 | [238][239] |
18 March 2021 | Evolution Championship Series | 50% | Esports | USA | — | [240] |
3 May 2021 | Discord | minority | Voice over IP, instant messaging | USA | — | [241] |
10 August 2021 | Tiger Media International | minority | Music | DEU | — | [242] |
18 October 2021 | Scopely | minority | Video game | USA | 500,000,000 | [243] |
4 November 2021 | Devolver Digital | 5.03% | Video game | USA | — | [244] |
9 November 2021 | Japan Advanced Semiconductor Manufacturing | 20%, currently 6% | Semiconductor | JPN | 500,000,000 | [245][246] |
23 November 2021 | NetEase Cloud Music | minority | Music streaming service | CHN | 100,000,000 | [247] |
14 March 2022 | WK Records | minority | Music | USA | — | [248] |
3 May 2022 | AccelByte | minority | Backend as a service | USA | — | [249] |
16 June 2022 | Sony Honda Mobility | 50% | Battery electric vehicle | JPN | — | [250] |
31 August 2022 | FromSoftware | 14.09% | Video game | JPN | 122,000,000 | [251] |
11 November 2022 | Rapidus | minority | Semiconductor | JPN | 7,500,000 | [252] |
12 April 2023 | Raspberry Pi Trading | minority | Semiconductor | GBR | — | [253] |
24 April 2023 | Rimas Entertainment | 30% | Music | PRI | — | [254] |
26 April 2023 | Neural Pocket | 4.56% | Artificial intelligence | JPN | 5,000,000 | [255] |
18 May 2023 | Proactiv Entertainment | majority | Music | ESP | — | [256] |
12 September 2023 | Sony Network Communications Labs | 90% | Blockchain, Web3 | JPN SGP | — | [257] |
20 December 2023 | Akatsuki | 9.87% | Video game | JPN | — | [258] |
23 January 2024 | OVO Sound | minority | Music | CAN | — | [259] |
29 January 2024 | Carry1st | minority | Video game | ZAF | — | [260] |
13 August 2024 | Black Sky Creative | majority | Music | USA | — | [261] |
Divestitures
editDate | Acquirer | Target company | Target business | Acquirer country | Value (USD) | References |
---|---|---|---|---|---|---|
8 December 1999 | Praxair | Materials Research | Sony Corporation of America | USA | — | [262] |
1 June 2000 | Rockwell Collins | Trans Com Systems | Sony Corporation of America | USA | — | [263] |
6 August 2002 | Oaktree Capital Management, Onex |
Loews Cineplex Entertainment | Sony Pictures Entertainment | USA CAN | — | [264] |
6 April 2004 | Studio City Los Angeles | Culver Studios | Sony Pictures Entertainment | USA | 125,000,000 | [265] |
20 February 2008 | Toshiba | Cell chip plant | Sony Interactive Entertainment | JPN | 835,000,000 | [266] |
1 March 2011 | J. Front Retailing | StylingLife Holdings | Sony Corporation | JPN | — | [267] |
28 June 2012 | Development Bank of Japan | Sony Chemicals | Sony Corporation | JPN | 730,000,000 | [268] |
21 December 2012 | BMG Rights Management | Famous Music UK music catalogue | Sony Music Group | DEU | 90,000,000 | [269] |
2 July 2013 | Anthem Records | Music catalogue 1993-2012 | Sony Pictures Entertainment | CAN | 150,000,000 | [270] |
23 December 2013 | Tribune Media | Gracenote | Sony Corporation of America | USA | 170,000,000 | [271][272] |
6 February 2014 | Japan Industrial Partners | Sony Vaio | Sony Corporation | JPN | — | [273] |
2 February 2015 | Columbus Nova | Sony Online Entertainment | Sony Interactive Entertainment | USA | — | [274] |
24 May 2016 | Magix | Sonic Foundry desktop software business | Sony Pictures Entertainment | USA | — | [275] |
28 July 2016 | Murata Manufacturing | Lithium-ion battery business | Sony Corporation | JPN | 168,000,000 | [276] |
7 June 2017 | Reservoir Media | Century Media Records music catalogue | Sony Music Group | USA | — | [277] |
19 June 2017 | VinPower Digital | Sony NEC Optiarc | Sony Corporation | USA | — | [278] |
28 March 2019 | Chicken Soup for the Soul Entertainment | Crackle | Sony Pictures Entertainment | USA | — | [279][280] |
8 July 2020 | Satisfaction Group | Sony Pictures Television France | Sony Pictures Entertainment | FRA | — | [281] |
21 April 2021 | ES Broadcast | Memnon Archiving Services | Sony Europe | GBR | — | [282] |
18 October 2021 | Scopely | GSN Games | Sony Pictures Entertainment | USA | 1,000,000,000 | [243] |
27 July 2022 | Banijay | Sony Pictures Television Germany | Sony Pictures Entertainment | FRA | — | [283] |
27 July 2022 | Média Participations | Anime Digital Network | Aniplex, Sony Pictures Entertainment |
FRA | — | [284] |
22 December 2023 | Blackstone | Sony Payment Services | Sony Financial Group | USA | 280,000,000 | [285][286] |
See also
editReferences
edit- ^ "Sony Buys German Concern". The New York Times. 3 March 1975. Retrieved 6 January 2024.
- ^ "Sony Buys Maker of Taping Devices". The New York Times. 4 February 1982. Retrieved 14 June 2010.
- ^ "Sony Semiconductor Plant". Retrieved 18 June 2023.
- ^ Sony completes $2 billion purchase of CBS Records upi.com 5 January 1988, Retrieved on 3 December 2017
- ^ "CBS Records Goes Country : The sale of Nashville publisher Tree International for $40 million means the Japanese now own 'Heartbreak Hotel.'". 4 January 1989. Retrieved 25 April 2023.
- ^ "Sundstrand Selling Trans Com Systems To Sony". Archived from the original on 4 October 2020. Retrieved 12 August 2018.
{{cite news}}
: CS1 maint: bot: original URL status unknown (link) - ^ "COMPANY NEWS; Sony to Acquire New York Concern". The New York Times. 16 August 1989. Retrieved 6 January 2024.
- ^ "Sony Completes $3.4-Billion Acquisition of Columbia". Los Angeles Times. 8 November 1989. Retrieved 28 September 2011.
- ^ Article: Sony to acquire Guber-Peters Entertainment Company. (Sony USA Inc.), 19 November 1987
- ^ Cieply, Michael (11 October 1989). "Full Speed Ahead on Guber-Peters Sale Entertainment: Sony says it will buy the company even if the two film producers can't shed their Warner contract". Los Angeles Times. Retrieved 5 March 2010.
- ^ "Sony Microchip Plant". Retrieved 18 June 2023.
- ^ "Sony Culver Studios". Retrieved 21 April 2023.
- ^ Fabrikant, Geraldine (30 May 1991). "THE MEDIA BUSINESS; G.E. Sells Its 50% Stake In Video Unit". The New York Times. Retrieved 6 January 2024.
- ^ "The Purple Owl – Psygnosis History". 2007. Archived from the original on 29 August 2015. Retrieved 5 February 2007.
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