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I
http://pl.wiki.x.io/wiki/Rezerwat_(film)
Rezerwat (film) is a Polish feature film directed by Łukasz Palkowski in 2007. The film shows everyday life of the inhabitants of Praga, one of Warsaw's districts, focusing mainly on the residents living in a certain, neglected tenement. Most of the scenes were set near Stalowa street.
The film won several Polish film awards. The opening shots were filmed on 8th of August 2006.
Plot
Marcin, a young photographer, all of a sudden loses his flat and is forced to move into a tenement located in Praga district of Warsaw. He finds himself between very well-organized and integrated residents, who live by certain rules worked over time. At the very beginning he looks at them with reserve and sense of superiority. He even takes advantage of them by using tenement's residents as a material for his picture story, or as an excuse to negotiate prices with the landlord.
There are two people who help him understand and warm his relationship with his neighbors. Grzesiek, a teenage boy, who at first harasses Marcin by breaking his mirror during the move, and then by breaking windows in his flat or even stealing his camera. When Grzesiek is trying to escape from Marcin who's chasing him, he gets hit by a car. In the hospital Marcin meets Grzesiek's mother who tells him that her boy is a very lonely child who tries to get Marcin's attention by these acts of vandalism, as Grzesiek is also interested in photography.
Hanka, a hairdresser, is the first one to meet Marcin after he moves in. They chat for a while, and he lets her use his bathroom, as Hanka has some problems with the drainage in her apartment. A spontaneous photo session is the turning point in their relationship. In Marcin's photos Hanka perceives herself as a beautiful woman with an improved self-esteem and dignity.
Cast
Marcin Kwaśny – Marcin, photographer
Sonia Bohosiewicz – Hanka, Marcin's neighbor
Grzegorz Palkowski – Grzesiek, teenage boy
Artur Dziurman – Roman, taxi driver, former policeman, Marcin's neighbor
Tomasz Karolak – Rysiek, burglar and Hanka's fiance, Marcin's neighbor
Krzysztof Janczar – tenement's owner
Mariusz Drężek – Marek, journalist and Marcin's friend
Bożena Adamek – Grzesiek's mother
Mikołaj Müller – photographer helping Grzesiek
Jan Stawarz – talkative drunk, Marcin's neighbor
Violetta Arlak – Krysia, nosy kiosk worker
Ryszard Chlebuś – installer called "Wąs"
II
http://pl.wiki.x.io/wiki/Puszka_Pandory_(gra_komputerowa)
Pandora's Box (computer game) is a text-based Polish computer game developed by Marcin Borkowski in 1986. The game was programmed on ZX Spectrum computer.
Game's plot was inspired by Marek Baraniecki's novel titled "Kasandra's head". In the game, the player takes on the role of a special agent who's supposed to destroy enemy's rocket system on nondescript island. The character was moved by a set of commands.
At first, Pandora's Box was just a way to test how to compress data in ZX Spectrum's memory. The game quickly gained popularity after it had been released, and also got a favourable review in "Bajtek" computer magazine.
A limited collector's edition of the game has been released in 2012. It's premiere took place at Poznań Game Arena (PGA), the biggest game event in Poland. A data carrier for this edition is traditional ZX Spectrum's audio cassette in a small metal box that functions as collector's box for the game.
Gameplay
The game is set in the future, just after a Third World War that led to the destruction of the world. A new civilization is set up in South America to recover after the war. Nevertheless they are still in danger, as one of the countries posses dangerous rocket system called "the Pandora's Box".
The player takes on the role of a spacial agent who's target is to defuse the rocket system. The player starts his journey in the middle of an unnamed island. To complete the quest, a player can collect items scattered all over the place.
The player can control the main character by writing down commands in the command line interface. The controlled character can move into four directions, swim, climb on trees or use items. The game recognizes up to twenty words as commands.
Pandora's Box is a text-based game with graphic elements. The graphic of the surrounding area appears in the middle of the screen.
Game production and publication
At first, Marcin Borkowski was simply testing the data compression in ZX Spectrum, which had just 48 kilobytes of memory. At that time it was a major limitation in making the text-based games. After finding out how to get around this limitation, he decided to develop Pandora's Box to check if he was right. Game's plot was inspired by Marek Baraniecki's novel titled "Kasandra's head".
Pandora's Box, after becoming a popular game, was recommended in the magazine "Bajtek". The game was promoted by ENTER computing studio as "the first text-based Polish adventure game on ZX Spectrum"
Game reception
Pandora's Box gained popularity just after it was released, even though it can't be clearly stated how many copies of the game were sold. The game was reviewed in the magazine "Bajtek" supervised by Karol Mirowski. He wrote that Pandora's Box is "pretty good" and absorbing. Nevertheless he pointed out a couple of flaws, such as the half-baked scenario, lack of save option, a too vast game area, and a poor audio-visual setting. Pandora's Box was the first game reviewed in this Polish magazine.
Bartłomiej Kluska, polish journalist, pointed out that Pandora's Box was the first polish game that had its review in a Polish magazine and the first commercial game released to the Polish game market.
Last updated: 2015-12-16