Klaus Wilhelm Heinrich Teuber[1] (25 June 1952 – 1 April 2023) was a German board game designer best known as the creator of Catan. Originally working as a dental technician, he began designing games first as a hobby then as a full-time career.
Klaus Teuber | |
---|---|
Born | Klaus Wilhelm Heinrich Teuber[1] 25 June 1952[2] Rai-Breitenbach ,[3] Breuberg, West Germany |
Died | 1 April 2023 | (aged 70)
Occupations | |
Known for | Board game developer |
Works |
|
Four of his games won the prestigious Spiel des Jahres (Game of the Year) award: Barbarossa (1988), Adel Verpflichtet (1990), Drunter und Drüber (1991) and The Settlers of Catan (1995).[4] The last of these sold over 40 million copies, was translated into 40 languages and spawned a family of expansions and versions.[5] Teuber founded the games company Catan GmbH in 2002 and his sons now direct the family business.
Teuber was inducted into the Origin Awards Hall of Fame by the AAGAD (Academy of Adventure Gaming Arts & Design) in 2004.[6] In 2010, he received a special As d'Or in recognition of his lifetime achievement at the Festival International des Jeux in France.[7]
Early life
editTeuber was born in 1952 in the village of Rai-Breitenbach, West Germany, under the Breuberg castle.[3] As a child, he played games with model soldiers.[3] He later wrote that his favourite subject in school was geography – he enjoyed making maps – followed by history and chemistry.[8] Teuber returned to gaming as a young husband and father during his military service.[3]
At the age of 11, Teuber was given the board game Romans vs. Carthaginians.[9] Teuber graduated from high school and did military service, then studied chemistry, then completed his intermediate diploma (receiving a degree in chemistry[1]),[9] then joined his father's 65-employee dental laboratory business which fell into large problems, and his father fell ill.[10]
Barbarossa
edit"When I had trouble in my former profession and needed a mental vacation, I read a book about witches and decided to make a game that follows the story first. Each development of game, I wanted to experience the world of the novel."[11]
Teuber worked as a dental technician for the business Teuber Dental-Labor[12] near Darmstadt, but he was not happy in this work.[3][13] In the 1980s, he designed his first game, Barbarossa, inspired by the fantasy trilogy, The Riddle-Master, by Patricia A. McKillip.[3][2] In the game, players make sculptures out of modelling clay, and try to guess what the objects represent.[3] After working on the game for seven years, Teuber finally showed Barbarossa to a publisher.[3][14]
The Settlers of Catan
editIn 1991, Teuber started designing The Settlers of Catan, inspired by the history of Viking settlers in Iceland.[15][2] He took four years to develop the island-settling game; his major breakthrough was when he introduced hexagonal tiles instead of using squares to represent wood, ore, brick, wool, and wheat.[3][8] Catan has been credited with launching a new more "social" era for board games, introducing bargaining and bartering among players as part of the strategy to win.[2]
In 1999 he sold the dental laboratory, which was taken over by his father.
The commercial success of Catan allowed Teuber to become a full-time game designer in 1998.[3] The family game business was incorporated as Catan GmbH in 2002 and his sons Benjamin and Guido are directors while his wife Claudia and his daughter also have roles as bookkeeper and tester.[3]
The popularity of Catan continued to grow, eventually translated into 40 languages, with multiple expansions, geographically themed versions, a card game, a version for young children, a video game, and online versions, as well as a novel and other spinoffs.[15][2] For the development of the video game adaptation of Catan, Teuber created a Microsoft Excel spreadsheet with "elaborate logic chains and probability matrices" so that the developers could determine the effects of each action on gameplay.[16]
In 2020, sales of Catan surged during the first five months of the global COVID-19 pandemic, as board games became popular during the worldwide lockdown.[13] As of 2023, more than 40 million copies of Catan have been sold worldwide.[5]
Despite the success of Catan, Teuber was described as remaining down to earth. In 2023, Dan Zak wrote in The Washington Post, "Among hobbyists and gamers he was revered like a rock star, but he looked and acted and sounded like a man who tinkered with stuff in his basement...He was, at heart, a hobbyist."[8] When Teuber was asked why he thought Catan was so popular, he said it may have been due to a "good balance between strategy and luck".[2]
Death
editTeuber died on 1 April 2023 at age 70, after a brief illness.[17]
Games, selected list
editFor a more complete list see catan.com's ludography 1988-2024
- Barbarossa (1988)[16]
- Timberland (1989), a German-style board game based on woodland management that came in ninth in the Deutscher Spiele Preis (German Game Prize).[18][19]
- Adel Verpflichtet (1990) (Fair Means or Foul, Hoity Toity, Hook or Crook). Was published in the American market by Avalon Hill in 1991, making it an early German-style board game import.[20]
- Drunter und Drüber (1991) (reworked as Wacky Wacky West in 2010).[21]
- Catan (1995) (Die Siedler von Catan, The Settlers of Catan) and its many expansions and versions such as the 2007 video game.[16]
- Entdecker (1996).[22]
- Löwenherz or Domaine (1997)[23]
- Pop Belly (1999)[24]
Game of the Year
editTeuber won the award, Spiel des Jahres (Game of the Year), for Barbarossa in 1988,[3] Adel Verpflichtet (Hoity Toity) in 1990, Drunter und Drüber (Wacky Wacky West) in 1991, and Die Siedler von Catan (The Settlers of Catan) in 1995,[2][4] winning the award four times.
See also
edit- Going Cardboard, (documentary; includes an interview with Teuber)
References
edit- ^ a b c Murphy, Brian (16 April 2023). "Klaus Teuber, creator of Catan board game empire, dies at 70". Washington Post. Retrieved 19 August 2024.
- ^ a b c d e f g Neil Genzlinger (5 April 2023), "Klaus Teuber, Creator of the Board Game Catan, Dies at 70", The New York Times
- ^ a b c d e f g h i j k l Raphel, Adrienne (12 February 2014), "The Man Who Built Catan", The New Yorker
- ^ a b Redaktion (4 April 2023). "Trauer um Klaus Teuber". Spiel des Jahres (in German). Retrieved 4 April 2023.
- ^ a b Antoinette Radford (5 April 2023), Settlers of Catan: Creator of board game dies aged 70, BBC
- ^ "Hall of Fame". Academy of Adventure Gaming Arts & Design. Retrieved 11 April 2023.
- ^ "Klaus Teuber wird in Cannes für sein Lebenswerk geehrt". Catan.de (in German). 10 March 2010. Archived from the original on 7 May 2010. Retrieved 11 April 2023.
- ^ a b c Zak, Dan (7 April 2023). "In a world of Monopoly and Risk, the maker of Catan settled for more: Klaus Teuber's basement creation brought peace to game night". The Washington Post. Retrieved 11 April 2023.
- ^ a b "About Us". CATAN .com. Archived from the original on 19 September 2021. Retrieved 19 August 2024.
- ^ Wüllner, Daniel (4 April 2023). ""Die Siedler von Catan": Erfinder Klaus Teuber ist tot". Süddeutsche.de (in German). Retrieved 19 August 2024.
- ^ Hirano, Mariko (3 January 2022). "Catan inventor Klaus Teuber: Board games make us laugh together". Nikkei Asia. Archived from the original on 18 August 2024. Retrieved 18 August 2024.
- ^ "Klaus Teuber, 70 - Nachruf". Der Spiegel (in German). 7 April 2023. Retrieved 18 August 2024.
- ^ a b "Klaus Teuber, the former dental technician who created the Catan board game phenomenon in his basement, dies at 70". Fortune. Associated Press. 5 April 2023. Retrieved 11 April 2023.
- ^ "ludography 1988 - 1990". CATAN .com. Retrieved 19 August 2024.
- ^ a b Seaman, C. B.; Thuan Tran (May 2022). "Intellectual Property and Tabletop Games". Iowa Law Review. 107 (4): 1615–1683.
- ^ a b c "Monopoly Killer: Perfect German Board Game Redefines Genre". Wired. 23 March 2009. Retrieved 9 April 2023.
- ^ Brown, Andy (4 April 2023). "'Catan' creator Klaus Teuber has died". NME. Retrieved 4 April 2023.
- ^ "Timberland". BoardGameGeek. Retrieved 17 September 2018.
- ^ "Ludography: 1988–1990". catan.com.
- ^ Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. p. 179. ISBN 978-1-907702-58-7.
- ^ "'Catan' Designer Tackles Wild West". ICv2. 28 January 2010. Retrieved 31 March 2016.
- ^ "Entdecker (1996)". BoardGameGeek.
- ^ "Löwenherz (1997)". BoardGameGeek.
- ^ "Pop Belly". BoardGameGeek. Retrieved 6 April 2023.
External links
edit- http://www.catan.de/
- http://www.catan.com/
- Levy, Larry. "Klaus Teuber: The Special K's of German Game Design (Kramer, Knizia, and Klaus)". The Games Journal - a boardgaming monthly. Archived from the original on 25 August 2001. Retrieved 19 August 2024.
After graduating from college, he followed in his father's footsteps and worked as a dental technician, eventually taking over his father's company. At the rather advanced age of 36 he had his first game published.