SparkFun Electronics (sometimes known by its abbreviation, SFE) is an electronics retailer in Niwot, Colorado, United States. It manufactures and sells microcontroller development boards and breakout boards.
Company type | Private |
---|---|
Industry | Electronics manufacturing and education |
Founded | 2003 |
Headquarters | Niwot, Colorado, United States |
Key people | (CEO) Glenn Samala 2016 - Present[1] Nathan Seidle 2003 - 2016[2] |
Number of employees | 150+ (2015)[3] |
Website | www |
History
editSparkFun Electronics was founded in 2003 by Nathan Seidle when he was a Junior at University of Colorado Boulder. Its first products were Olimex printed circuit boards.[4] The name 'SparkFun' came about because one of the founders of SparkFun was testing a development board, and sparks flew out; Fun was chosen because the company's self-stated aim is to educate people about electronics. In January 2011, an education department was formed to outreach to local schools, hackerspaces, and events.
Open-source hardware
editAll products designed and produced by SparkFun are released as open-source hardware (OSHW),[5] with schematics, EAGLE files, and datasheets posted on each product page. Product images are licensed under the Creative Commons BY-NC-SA 3.0[6]
During the Open Source Hardware summit in October 2010, SparkFun was one of the contributors in drafting the first OSHW definition.[7][8]
Contests
editAntimov
editThis contest was based upon violating the 2nd and 3rd laws of robotics, where a fully automated robot would destroy itself after interacting with props and objects in a performance. The competition was retired in 2011.[9][10][11]
AVC
editThe Autonomous Vehicle Challenge was a recurring contest held annually by SparkFun. The objective is to build an automated vehicle that can circumnavigate a course without human interaction. As of 2015, aerial vehicles are not allowed. The challenge was retired in 2018.[12][13][14][15]
Projects
editSparkFun has become one of the favored suppliers for those without mainstream suppliers as well as the increasingly popular "Maker" community, particularly for the Arduino and related devices.[16]
Whilst many of the non-component products sold by SFE are from other manufacturers, it does manufacture and sell some of its own complete products:
Legal disputes
editTrademark dispute with SPARC International
editOn October 16, 2009, SPARC International sent a cease and desist letter demanding SparkFun stop using the "SparkFun" name and immediately transfer ownership of SparkFun.com to SPARC International. The letter claimed the SparkFun trademark was too visually and phonetically similar for companies in the same industry.[19][20]
The two companies signed a trademark coexistence agreement on April 2, 2010.[21]
Fluke trademark infringement
editOn March 7, 2014, U.S. Customs and Border Protection informed SparkFun that a shipment of multimeters meant for sale on SparkFun's website had been seized. The Port of Denver deemed that the yellow protective jackets on the imported multimeters too closely resembled the trade dress of Fluke Corporation's competing multimeters. Rather than pay the cost of shipping the imported multimeters back, SparkFun chose to have them destroyed.[22] In a letter to SparkFun, Fluke announced that they would be supplying the company with a shipment of genuine Fluke products and equipment as a gesture of goodwill and support for the maker movement, which SparkFun accepted.[23]
See also
editReferences
edit- ^ "Nate the Engineer Part II: Glenn the CEO - News - SparkFun Electronics".
- ^ "SparkFun Electronics 10 Year Anniversary Celebration!". YouTube.
- ^ "About SparkFun". SparkFun Electronics.
- ^ History of SparkFun Electronics.
- ^ Ellzey, curtis. "SparkFun Electronics and Open Source Hardware". Engineering TV. Retrieved April 30, 2012.
- ^ Clark, Chris. "Open Source ALL the Things!". SparkFun Electronics. Retrieved April 30, 2012.
- ^ Seidle, Nate. "Open Source Hardware". SparkFun Electronics. Retrieved April 30, 2012.
- ^ Grady, Emcee. "OSHW Definition V1.0". SparkFun Electronics. Retrieved April 30, 2012.
- ^ Grady, Emcee. "Antimov!". SparkFun Electronics. Retrieved April 30, 2012.
- ^ Riddle, Warren. "Self-Destructing Robot Carnage at the Antimov Competition". Switched. Retrieved May 2, 2012.
- ^ "Antimov Competition - October 16, 2010 - CLS-09975 - SparkFun Electronics".
- ^ Grady, Emcee. "Announcing the 2012 Autonomous Vehicle Competition". SparkFun Electronics. Retrieved April 30, 2012.
- ^ Olsen, Anton (March 14, 2011). "SparkFun To Host 3rd Annual Autonomous Vehicle Competition". Wired. Retrieved May 2, 2012.
- ^ "Autonomous Vehicle Competition 2015: Rules and Regulations! - News - SparkFun Electronics".
- ^ "Autonomous Vehicle Competition at SparkFun Electronics - AVC.SFE". avc.sparkfun.com. Retrieved February 4, 2023.
- ^ Noble, Joshua (2009). Programming Interactivity. O'Reilly. p. 399. ISBN 978-0-596-15414-1.
- ^ Biggs, John (August 24, 2006). "Answer the Phone, and Amaze Your Friends". The New York Times. Retrieved November 21, 2008.
- ^ Yamamoto, Mike (May 13, 2007). "A wall version of Tetris for the ultimate fan". Crave. CNet. Retrieved November 21, 2008.
- ^ Seidle, Nate. "SparkFun Gets a Cease and Desist Letter". SparkFun.com. SparkFun Electronics. Retrieved January 8, 2016.
- ^ Marco, Meg (October 26, 2009). "Trademark Wars: SPARC International Tells Small Electronics Website to Stop Existing". Consumerist. Retrieved January 8, 2016.
- ^ Seidle, Nate. "Coexistence Agreement in Place". SparkFun. Retrieved January 8, 2016.
- ^ "Fluke, we love you but you're killing us. - News - SparkFun Electronics".
- ^ "Fluke Responds to Trademark Problems - News - SparkFun Electronics". www.sparkfun.com. Retrieved December 7, 2015.