Lincity is a free and open-source construction and management simulation game, which puts the player in control of managing a city's socio-economy, similar in concept to SimCity.[1] The player can develop a city by buying appropriate buildings, services and infrastructure. Its name is both a Linux reference and a play on the title of the original city-building game, SimCity, and it was released under the GNU General Public License v2.
Original author(s) | I. J. Peters |
---|---|
Initial release | 1995 |
Stable release | 1.12.1
/ 14 August 2004 |
Platform | Cross-platform |
Successor | LinCity-NG |
Type | Single-player City-building |
License | GPLv2 |
Website | lincity |
Gameplay
editLincity features complex 2D and top-down gameplay.
The simulation considers population, employment, basic water management and ecology, goods (availability and production), raw materials (ore, steel, coal), services (education, health, fire protection, leisures), energy (electricity and charcoal, coal with finite reserves, solar and wind power) and other constraints such as finance, pollution and transports. The player has to take care of population growth and various socio-economic balances.
Lincity can be won in two ways: reaching sustainable development, or evacuating the entire population with spacecraft. The Lincity homepage has a Hall of Fame, listing players who have succeeded in one of these two goals.[1]
History
editLincity was created around 1995 as SimCity clone for Linux by I. J. Peters and hosted on SourceForge in 2001.[2] Lincity was originally designed for Linux, but was ported later to Microsoft Windows, BeOS, OS/2, AmigaOS 4, and other operating systems. Mac OS X is supported when compiled from source code using GCC and run using X11.app. It uses SVGALib or X11 as its graphics interface API on Unix systems. As Lincity does software rendering it requires no 3D graphics card and also has very low demands on other computing resources, e.g. much memory or a fast processor. Since 1999 there have been only minor changes to Lincity; the last update was in August 2004.
Critical reception
editIn 2000, a CNN article on Linux games highlighted Lincity's sophistication.[1] It was The Linux Game Tome Game of The Month for January 2005.[3] Lincity was 2008 a featured freeware title on 1up.com.[4] The Washington Post featured Lincity in 2009.[5]
Successor
editStable release | 2.11.1
/ 19 July 2024 |
---|---|
License | GPLv2 |
Website | https://github.com/lincity-ng/lincity-ng/ |
In 2005 significant development continued with the fork LinCity-NG[6], which was later transferred to Google Code[7] and then to GitHub.[8] Lincity-NG uses SDL2 and OpenGL, and features an isometric view,[9] based on SimCity 3000, and graphics which resemble SimCity 3000's.
See also
editReferences
edit- ^ a b c Barr, Joe (21 July 2000). "Procrastinate with these Linux games". CNN. Archived from the original on 22 October 2012. Retrieved 21 January 2015.
- ^ Lincity, at SourceForge
- ^ "Lincity - Game of the Month for January". The Linux Game Tome. 2005-01-05. Archived from the original on 2007-09-27. Retrieved 2007-08-30.
- ^ 101 Free Games 2008 - Another round of the best games money can't buy. Archived 2011-09-13 at the Wayback Machine on 1up.com (2008)
- ^ Harac, Ian (21 July 2009). "Freebie LinCity-NG Builds on the Classic City Sims". The Washington Post. Retrieved 30 December 2020.
- ^ Mielewczik, Michael (2007). "Rückkehr der Klassiker. Remakes von Colonization und SimCity". PC Magazin LINUX (in German). 3/2007: 75–76.
- ^ Lincity-NG, at Google Code
- ^ lincity-ng on github.com
- ^ Mielewczik, Michael (2007). "Rückkehr der Klassiker. Remakes von Colonization und SimCity". PC Magazin LINUX (in German). 3/2007: 75–76.
External links
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