Kung-Fu Live is an interactive fighting game developed by Virtual Air Guitar Company exclusively for the PlayStation Network.[2]
Kung-Fu Live | |
---|---|
Developer(s) | Virtual Air Guitar |
Publisher(s) | Virtual Air Guitar |
Engine | Gamebryo |
Platform(s) | PlayStation 3 (PlayStation Network) |
Release | |
Genre(s) | Action, Fighting |
Mode(s) | Single-Player, Multiplayer |
The game tracks the players movement using the PlayStation Eye and free-motion technology.[3]
Reception
editAggregator | Score |
---|---|
GameRankings | 53.76%[4] |
Metacritic | 50/100[5] |
Kung-Fu Live has received generally mixed reviews. It had an average score of 53.76% at GameRankings, based on 27 reviews[4] and an average score of 50/100 at Metacritic, based on 30 reviews.[5]
Ryan Clements, a writer for IGN who rated the game a 40/100, wrote that the game "has an appealing premise and fun visuals, but I can't recommend a game that left me feeling so defeated."[6]
Steven Williamson, who writes for PSU.com and rated the game a 5.5/10, says "Meet the strict criteria for set-up and calibration and you might enjoy the novelty of seeing yourself kicking ass on screen, but you'll still have to battle with the controls just as much as you will against the bad guys."[7]
References
edit- ^ a b c http://uk.gamespot.com/ps3/action/kungfulive/similar.html?mode=versions [dead link]
- ^ "Kung-Fu Live for PS3: You Are the Controller". 26 May 2010. Archived from the original on 30 November 2010. Retrieved 8 October 2010.
- ^ "安全加密检测". Archived from the original on 18 October 2010. Retrieved 9 October 2010.
- ^ a b "Kung-Fu Live". GameRankings. Archived from the original on 27 January 2013. Retrieved 14 January 2012.
- ^ a b "Kung-Fu Live". Metacritic. Archived from the original on 11 June 2024. Retrieved 14 January 2012.
- ^ "Kung-Fu Live Review". IGN. 10 December 2010. Archived from the original on 7 January 2012. Retrieved 14 January 2012.
- ^ "Kung-Fu Live Review". PSU.com. 23 December 2010. Archived from the original on 5 August 2011. Retrieved 14 January 2012.