John Scott Tynes

(Redirected from John Tynes)

John Scott Tynes (born 1971) is an American writer best known for his work on role-playing games such as Unknown Armies, Delta Green, Puppetland, and for his company, Tynes Cowan Corporation. Under its imprint, Pagan Publishing, Tynes Cowan Corp. produces third-party books for the Call of Cthulhu role-playing game under license from Chaosium as well as fiction and non-fiction books under its imprint, Armitage House.

Tynes at the 2013 Imagine Cup in St. Petersburg, Russia

Career

edit

John Tynes founded Pagan Publishing in 1990 at the age of 19 in Columbia, Missouri, with a volunteer staff.[1]: 244  Tynes founded Pagan's The Unspeakable Oath magazine.[2] Dennis Detwiller reached out to Tynes after seeing an issue of The Unspeakable Oath, and then began volunteering with Pagan.[1]: 244  Tynes designed the board game Creatures & Cultists.[2] Tynes began working at Wizards of the Coast in May 1994, when Jonathan Tweet was the new role-playing game department lead.[1]: 245  Tynes was the first content lead on the Magic: The Gathering trading card game.[2] Tynes decided to move Pagan Publishing to Seattle that year, and the company became incorporated, and after the move many of the projects Tynes envisioned for the company materialized.[1]: 245  Tynes resigned from his position at Wizards of the Coast in June 1995, disliking their new corporate branding ideals, and he moved on to work at Daedalus Games.[1]: 246  Daedalus hired Tynes to work as their role-playing game line editor.[1]: 256  Tynes, Detwiller and Adam Scott Glancy developed the Delta Green (1996) supplement to Call of Cthulhu, and they expanded their setting in 1999 with Delta Green: Countdown.[1]: 246–247  Tynes continued to work for Daedalus Games until they ceased production in 1997.[1]: 248 

Tynes met Greg Stolze when they worked on the supplement "Wildest Dreams" (1993) for Over the Edge.[1]: 255  Tynes had been developing the background for the role-playing game that would become Unknown Armies since 1994, and Stolze helped write the mechanics for the game.[1]: 255  Tynes took Unknown Armies to Archon Games even though Atlas Games had expressed interest, until Tynes and Stolze learned that founder Lisa Manns was shutting Archon down and she returned the game rights to them; they sought a new publisher, and so Atlas Games published the game in January 1999.[1]: 255  Atlas hired Tynes in 1999 as the line editor to work on Unknown Armies.[1]: 255 

Tynes designed Puppetland (1999) for Hogshead Publishing.[1]: 306  Tynes and Robin Laws wrote a new version of the Feng Shui role-playing game for Atlas Games, published in 1999.[1]: 256  Tynes was the original line editor for Feng Shui.[2] Tynes wrote the adventure "Three Days to Kill" (2000) which Atlas published using their Penumbra d20 brand, and the adventure was the first printed d20 product to ever go on sale.[1]: 257–258  Tynes designed the board game The Hills Rise Wild![2]

Tynes told his partners on January 1, 2001, that he was leaving the role-playing game industry, expecting to be fully out of the field by 2002, and Adam Scott Glancy became the new Pagan president.[1]: 248  Wizards of the Coast contacted Tynes with an offer to write background material for their Call of Cthulhu version using the d20 System, so he accepted and with the help of writers from Pagan he was able to produce the material by his 2002 deadline.[1]: 248 

Following the end of Unknown Armies in 2003,[3] Tynes withdrew from the tabletop gaming industry in order to pursue other interests, particularly film[4] and video games.[5] He was the producer of Pirates of the Burning Sea, a massively multiplayer online role-playing game developed by Flying Lab Software,[2] and published in 2008 by Sony Online Entertainment. After its launch, he joined Microsoft Game Studios to work on various Xbox Live Arcade titles including South Park Let's Go Tower Defense Play!,[6] Toy Soldiers,[7] and Full House Poker[8] as a producer and game designer.

Tynes has written about games for Salon, The Escapist, Pyramid, X360 UK, and The Stranger.[2]

References

edit
  1. ^ a b c d e f g h i j k l m n o p q Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
  2. ^ a b c d e f g Tynes, John Scott (2007). "Naval War". In Lowder, James (ed.). Hobby Games: The 100 Best. Green Ronin Publishing. pp. 217–219. ISBN 978-1-932442-96-0.
  3. ^ "A Brief History of Game #13: Atlas Games: 1990-Present". RPG.net. Retrieved October 13, 2010.
  4. ^ "John Tynes Filmography". IMDB.com. Retrieved October 13, 2010.
  5. ^ "Interview with John Tynes". FlamesRising.com. March 17, 2004. Retrieved October 13, 2010.
  6. ^ "Save South Park One Snowball at a Time Panel Recap". Gamespot.com. Retrieved October 13, 2010.
  7. ^ "Toy Soldiers Credits". MobyGames.com. Retrieved October 13, 2010.
  8. ^ "Full House Poker preview: Know when to hold 'em". Joystiq.com. Archived from the original on November 28, 2011. Retrieved March 23, 2012.
edit